My passion with 3D modeling sprouts from playing many games and being fascinated with how they worked and the code and models behind them; this also came from my mother coding and having me learn how to code on different software to become better at it. So, with the adding of being able to 3D model I would have the tools to be able to make a game on my own with being able to make model within my game and code their actions or animate them. With this sprouted my fascination with 3D modeling and animation. My animation style is more straight forward with focusing a great deal of time on making models look good and not usually over the top with certain designs when I'm modeling.