GEOBlockZ was not a complete success, but it wasn't an absolute failure. Although I couldn't exactly produce my finalized prototype or evaluate my prototype and test it with the elders, it was a fun year long project. I learned about many things while doing this project. Although I've had experiences with projects such as this, I had a partner so we would split the work, but when it comes down to one person there is so much to research, so much to incorporate. I learned that behind any product, comes with lots of brainstorming, testing, designing, polishing, failures, and successes.
Some things I would like to change in the future is find out how to correctly dimension my pieces all the same dimensions, 3D print all my prototypes different colors, make slight changes to the holes, and get feedback from different Alzheimer's/Dementia senior centers to see if this was a successful game, or a failure.