Sponsor: Mr. Khan
I created a dodgeball simulation using Unity's machine learning agents. They use a series of observations they are given and then decide an action to take based on those observations. This took me around a month of work from the idea to the finished product.
Sponsor: Ms. Kietzerow
In this game you get to be a part of the food web for a biome of your choice. Then, once you have chosen your biome, you can play as one of the many animals in that food web. Your goal is to get to the top, to be the main predator, and to do that, you have to eat plenty of food. But watch out, don't become food yourself! When you play this game, you get to learn about different food webs, and you also get to learn interesting facts about each animal. This game was made using Java, and it took about a month to get it done.
Sponsor: Mr. Khan
I created Duck Run using the Godot game engine and used Piskel's and Wick Editor's tools for graphic design. I spent approximately 1 week on this project.
Sponsor: Mrs. LoPresti
Company Tycoon is a game I have coded on Scratch, no assignment, just a project that I am working on for fun. I spent around 5-7sh hours coding everything, and I am still working on updates.
Sponsor: Mrs. Foster
This project is a ProcessingJS program for simulating logic gates, I used Khan Academy to make the project, and WeVideo to make the introduction video. I made it while learning about objects in javascript. I originally didn't want to learn it because when I was learning about it I got confused, but now I use them fairly regularly. It took a couple of weeks to make it. The first link is a WeVideo that shows how to use it and what things like it can be used for (I would recommend to watch that), and the second link is for the actual project. I hope you enjoy it!
Sponsor: Mrs. Reck
My project is a review game for Chapter 8 of 6th grade. I spent about 10 hours on it. I created it using Blooket. I used my chromebook, a pencil, paper, and a google doc with ideas I made.