iProgram
Designing and developing computer games
Children learn:
To understand that computer programs containing graphics use x y coordinates and turns are measured in degrees
To use conditional (if) statements
To understand that some variables can only be true of false (boolean)
To understand that programs can do different things if the value of a boolean variable is true or false (conditional statements)
To use variables in programs
iWeb
Remixing and creating web content using HTML
Children learn:
To understand that the world wide web is one of the services offered on the internet
To know that the world wide web consists of many websites and web pages that can be accessed using the internet
To know that websites are written in HTML code
To read basic HTML code
To understand how HTML provides structure for web content
iProgram Unit 2
Designing and developing multi-level X-Box games
Children learn:
To understand that computer programs containing graphicsÂ
To use x y coordinates and turns are measured in degrees
To use conditional (if) statements
To understand that some variables can only be true of false (boolean)
To understand that programs can do different things if the value of a boolean variable is true or false (conditional statements)
To use variables in programs
"I made a Spongebob game because it's my favourite show. Patrick is the host and Spongebob has to catch jellyfish. I made spongebob move with the arrow keys like a real game. Once he catches the jellyfish, it disappears and gives you coins. After that, Spongebob says 'Haha I win' and Patrick the host says,'Next level!' The coins burst out and then the game is finished".
iProgram Unit 1
Designing and developing computer games
Children learn:
To program a computer game by sequencing conditional statements
To use variables in programs
To use procedures in programs
To understand that the behaviour of a computer program should be planned
To understand that programs are developed according to a plan
To develop strategies for testing and debugging computer programs
iLearn AI
Developing our use of Artificial Intelligence
Children learn:
Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
Use sequence, selection, and repetition in programs; work with variables and various forms of input and output
Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information.