1st Grade
What your child will be learning in grade one mathematics
In grade one, students will work with whole numbers and place value— including grouping numbers into tens and ones as they learn to add and subtract up through 20. Students will also use charts, tables, and diagrams to solve problems. Activities in these areas will include:
Quickly and accurately adding numbers together that total up to 10 or less and subtracting from numbers up through 10
Understanding the rules of addition and subtraction (for example, 5+2=2+5)
Solving word problems that involve adding or subtracting numbers up through 20
Understanding what the different digits mean in two-digit numbers (place value)
Comparing two-digit numbers using the symbols > (more than), = (equal to) , and < (less than)
Understanding the meaning of the equal sign (=) and determining if statements involving addition and subtraction are true or false (for example, which of the following statements are true? 3+3=6, 4+1=5+2)
Adding one- and two-digit numbers together
Measuring the lengths of objects using a shorter object as a unit of length
Putting objects in order from longest to shortest or shortest to longest
Organizing objects into categories and comparing the number of objects in different categories
Dividing circles and rectangles into halves and quarters
For an overview of 1st Grade's math activities and how to support your child throughout the year, check out this additional reading:
Parent Roadmap: Supporting Your Child in 1st Grade Mathematics
Eureka Math Parent Tips for the Entire Year (Note: these are also listed by topic in the modules below)
Home Connection to Classroom Curriculum
Daily lessons, videos, parent tips, and activities
Eureka Math
Springboro uses the Eureka Math Program for K-5 math instruction. Eureka Math is a complete curriculum that carefully sequences the mathematical progressions into expertly crafted modules. It connects math to the real world in ways that take the fear out of math and build student confidence—helping students achieve true understanding lesson by lesson and year after year. Springboro's Math instruction is also complemented by interactive computer technology. In first grade, students enjoy using a computer program called DreamBox.
The Eureka Math modules for instruction are listed below. Click on the module link below to access the resources and home activities connected with it, including a list of the daily lessons, video explanations for each lesson, "Tips for Parents", student homework pages, and family activities.
Module 1 - Sums and Differences to 10
Module 2 - Introduction to Place Value Through Addition and Subtraction within 20
Module 3 - Ordering and Comparing Length Measurements as Numbers
Module 4 - Place Value, Comparison, Addition, and Subtraction to 40
Module 5 - Identifying, Composing, and Partitioning Shapes
Module 6 - Place Value, Comparison, Addition, and Subtraction to 100
Learning at Home
Home Activities
For videos, fun home activities, and other resources that are all directly connected with the specific math your child is currently learning, just click on the correct module/mission link in the Home Connection section (above)!
From the Ohio Department of Education, here are some real-world activities you can do at home any time:
Ask your child what time it is.
Hand your child a few coins of the same value and ask for the combined amount.
Create math problems together about things happening at home. For example: “We started dinner with 6 pieces of bread but have eaten 3. How many are left?”
Identify patterns found in the real world. For example, “The clock chimes once at one o’clock and twice at two o’clock, so what will happen at three o’clock?”
Separate objects into equal groups. For example: Cut a pizza into slices so every family member has the same number of slices
Digital Program Options for Math Practice
Please be sure to monitor your child's safe use of computers and the internet.DreamBox - DreamBox is used in the classroom to complement daily math instruction. DreamBox adapts to students’ actions to meet them at their level with personalized instruction that promotes student decision making and strategy development, closing gaps or moving on to additional challenges as needed. Students will access DreamBox through Clever. The recommended goal is for students to complete at least 5 lessons a week to show growth.