Because of their otherworldly origins, Cursed Child's movement is different from the rest of the roster. This includes:
-Damage Indicators
-Front and Back Dash sharing a cooldown
The user summons the ACT menu and lowers the defense of the targeted opponent by 33% for 10 seconds.
CD: 20s
Unblockable but Cancellable
Requires Target
The user slashes forward. When landed, launches a barrage of slashes ending with an upwards kick that launches the opponent away.
Dmg: 17 HP (When all hits land)
CD: 17s
Blockable and Cancellable
Holding jump before using Onslaught will result in the user punching the ground. When landed, jumps into the air before stabbing the opponent and flipping into the air again.
Dmg: 9.5 HP
CD: 17s
Blockable and Cancellable
The user slides forward. When landed, the opponent trips as they get stabbed 3 times by the user before getting kicked away.
Dmg: 12 HP (3 from each stab, 3 from kick)
CD: 18s
Unblockable but Cancellable