The user uses some of their ultimate bar to teleport to an opponent that they are point at. Limitless wont waste any Ultimate bar if the user is already in their Ultimate mode.
If used on an airborne opponent, teleports and kicks them to the ground.
CD: 15s
Ult Usage: 6%
Cancellable
The user summons a blue ball that pulls an opponent to them then does a roundhouse kick to the opponent, launching them to the air.
Dmg: 12.5 HP (5 from pull, 7.5 from kick)
CD: 13s
Blockable & Cancellable
Requires Target
The user takes some of the ground next to them, crushing the opponent with the debris mid-air.
The user will shoot a small red laser that will explode upon contact.
Dmg: 12.5HP
CD: 20s
Blockable & Cancellable
Using R during the wind up of Red, the user teleports behind the opponent and shoot Red from behind.
If used to interrupt an opponent's attack, a voiceline will be heard as well as increasing the dmg.
Dmg (Interrupted ver): 15 HP
Blockable & Cancellable
The user spins around and delivers a kick from above, followed by a series of punches before knocking the opponent away.
Dmg: 17 HP
CD: 15s
Unblockable (Unless the opponent just got off ragdoll) but Cancellable
The last hit of Rapid Punches turns into a Black Flash.
The user kicks the opponent upwards before doing a roundhouse kick to the ground.
Dmg: 10 HP (4 from first kick, 6 from second)
CD: 20s
First hit blockable, second hit unblockable but Cancellable
The user and the opponent floats a bit from the ground as the user charges up a Reversal Red, before shooting it to the opponent and launching them away.
The user gains a different moveset as well as healing some of their HP. The user can only use Ultimate if the ultimate bar is filled. The user also gets blue eyes as a cosmetic.
The user briefly summons a giant blue ball that pulls players into it when close.
Dmg: 40 HP
CD: 18s
Unblockable but Cancellable
The user charges up a red laser beam, shooting anything in front of them.
Dmg: Scales with distance. 35 to 7 HP
CD: 10s
Unblockable but Cancellable
Using R during Red's wind up will bounce it back after being shot. If it hits an opponent, pulls them to the user and performs a Black Flash. If it doesn't hit, it will hit the user and they will get knocked back as well as losing HP.
Black Flash Dmg: 10 HP (15 if it hits yourself)
Unblockable & Uncancellable
The user summons a Reversal Red to their right and Lapse Blue to their left, combining them and turning the ball purple before shooting it.
Dmg: 70 HP
CD: 40s
Unblockable & Uncancellable
The user summons a dome around them. Anyone inside except the user will not be able to move.
CD: 120s
Domain Duration: 14s
Cancellable
After killing someone using Lapse Blue Max, the user can shoot it with Reversal Red Max (both variants work), turning the ball purple before exploding. Using this will instantly put whoever shot Lapse Blue Max into their base moveset and losing their Ultimate.
Trivia:
The user can jump before using an ultimate move to aim better.
W.I.P