var catX = 100;
var catY = 100;
var d = 100;
function update() {
clearScreen();
circle(mouse.x, mouse.y, 20, "red");
circle(catX, catY, 20, "blue");
if (keyboard.w)
catY -= 1;
if (keyboard.s)
catY += 1;
if (keyboard.a)
catX -= 1;
if (keyboard.d)
catX += 1;
d = distance(mouse.x, mouse.y, catX, catY);
if (d<40) {
alert("Game over");
stopUpdate();
}
}