Search this site
Embedded Files
Skip to main content
Skip to navigation
Enemy Scaling and Gameplay Overhaul
Home
Installation
Compatibility
ESGO Options
F.A.Q.
Changelog
Version 2.1
Version 2.2
Version 2.3
Version 3.0
Version 3.0.1
Version 3.0.2
Version 3.0.3
Version 3.0.4
Version 3.1
Version 3.2
Version 3.2.1
Version 3.2.2
Credits
Enemy Scaling and Gameplay Overhaul
Home
Installation
Compatibility
ESGO Options
F.A.Q.
Changelog
Version 2.1
Version 2.2
Version 2.3
Version 3.0
Version 3.0.1
Version 3.0.2
Version 3.0.3
Version 3.0.4
Version 3.1
Version 3.2
Version 3.2.1
Version 3.2.2
Credits
More
Home
Installation
Compatibility
ESGO Options
F.A.Q.
Changelog
Version 2.1
Version 2.2
Version 2.3
Version 3.0
Version 3.0.1
Version 3.0.2
Version 3.0.3
Version 3.0.4
Version 3.1
Version 3.2
Version 3.2.1
Version 3.2.2
Credits
Version 2.1
Release date: Jan 6, 2017
Updated for game version 1.31 and Blood and Wine
Updated Vanilla level caps to 100 for Geralt and 105 for Enemies to reflect recent patches
Updated some of the text in the menus to be more clear
Updated Whirl and Rend option to allow you to be able to choose skill level
Removed Sword Sheathing since it's now available in vanilla game
Fixed bug where Defender's Resolve wasn't working
Fixed bug where Rend stamina usage wasn't working
Fixed Beasts not scaling correctly
Fixed group scaling bug
Fixed upscaling bug
Fistfighters now scale
Animals no longer scale (like cows, goats, deer)
Added a Beasts category in dynamic scaling
Added a Health modifier for Beasts
Added a Damage modifier for Beasts
Added a Damage modifier for Group Monsters
Added checks for certains options to avoid major problems (like Geralt being level 0)
Added option to allow skill points to be given on level up even after level 50
Added option to be able to use Axii Delusion skill in conversations
Google Sites
Report abuse
Google Sites
Report abuse