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Enemy Scaling and Gameplay Overhaul
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Installation
Compatibility
ESGO Options
F.A.Q.
Changelog
Version 2.1
Version 2.2
Version 2.3
Version 3.0
Version 3.0.1
Version 3.0.2
Version 3.0.3
Version 3.0.4
Version 3.1
Version 3.2
Version 3.2.1
Version 3.2.2
Credits
Enemy Scaling and Gameplay Overhaul
Home
Installation
Compatibility
ESGO Options
F.A.Q.
Changelog
Version 2.1
Version 2.2
Version 2.3
Version 3.0
Version 3.0.1
Version 3.0.2
Version 3.0.3
Version 3.0.4
Version 3.1
Version 3.2
Version 3.2.1
Version 3.2.2
Credits
More
Home
Installation
Compatibility
ESGO Options
F.A.Q.
Changelog
Version 2.1
Version 2.2
Version 2.3
Version 3.0
Version 3.0.1
Version 3.0.2
Version 3.0.3
Version 3.0.4
Version 3.1
Version 3.2
Version 3.2.1
Version 3.2.2
Credits
Version 3.1
Release date: Jan 10, 2019
Added quest reward money multiplier (in general menu)
Added DoT duration multiplier for player (in damage modifier menu)
Added DoT duration multiplier for enemies (in damage modifier menu)
Added stamina regen multiplier (in witcher rage menu)
Added option to give contract monsters extra levels (in level bonuses menu)
Added option to give bosses extra levels (in level bonuses menu)
Added enemy resistance modifiers (it's recommended to check ESGO Options page for more information before using)
Fixed bug where you could still attack and evade when they had a stamina cost set and you didn't have enough stamina
Rearranged code so that ESGO is now compatible with Endure (leave durability option in ESGO to vanilla and Endure can be used instead)
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