Space Ships

At this time there are no official rules for creating space ships. From the boards this is a write up inspired from the Serenity RPG by caspiansk.

Ships are built like characters.

Awareness is the ship's sensors

Coordination is how well the ship handles

Ingenuity is the ship's computer system/autopilot

Presense is the ship's communications capabilities

Resolve is how durable the ship is

Strength is how much speed and/or lift the ship has.

Ships do not necessarily have the skills a character does - if it does it represents databases in the ships computer that can help the crew do a task.

Ships can have good and bad traits.

Awareness is the ship's sensors and communications arrays. Sensors 0 is flying blind.

Coordination is how well the ship handles

Ingenuity is the ship's computer system/autopilot

Presense is the ship's beauty, and how well she's put together. It can also reflect the ship's reputation. A ship may in fact have three or more presence scores (repair needs, exterior beauty, interior beauty, reputation). Can be 0 or go above 6.

Resolve is a mix of both how hardy the ship is as well as the redundancies built in.

Strength is how much speed and/or lift the ship has as well as her resistance to damage. It also factors as part of the size of the ship and tonnage, but not always.

Note Bene: most of these stats are copied from other attributes from Serenity Role Playing game