StarDust

Post date: Sep 2, 2010 4:10:40 AM

This is a 2D game developed using OpenGL, pyglet and python for the PyWeek11. The interesting thing is that I actually developed the core game in two days, you can read all about it on my blog. I did add power ups and little polishes here and there after the submission though.

GamePlay:

Though the game is 2D i think the game play is where it shines. Easy to pickup but hard to master. The visual feedback using particle effects just looks amazing.

  • You move the mouse to set the direction for the ball to move.
  • Left click to make the ball move.
  • Make sure you don't touch the red "enemies"
  • Unlock Achievements
  • Different Power ups "Speed:Blue", "Invulnerability:Yellow", "Blast:Purple" (in v2.0)

Game Developed for PyWeek11, August 2010

You can grab the source i submitted for pyweek11 from here

You can grab the source of updated version (stardust2.0) from here

and the windows Binary for Stardust2.0 from here