For now on, you will be able to enjoy all the functionnalities of TRC in a session where the Interlocking Tower is in use. Instead of employing the IT provided by default into the game ( Crowcombe-Heathfield Signal Box<kuid:401543:3220> ), simply use :
Enhanced TRC 3 Invisible InterlockingTower <kuid2:61392:8101:78> by Pierre Guy and its dependencies :
<kuid2:61392:4050:65> Common data Library ,
<kuid2:61392:4052:11> Extended Session Variable Library
<kuid2:61392:8191:13> TRC 3 InterlockingTower library (SP2 and later)
<kuid2:61392:8190:87> EnhancedInterlockingTowers library (SP2 and later)
These references may be frequently replaced by later versions. See your Content Manager.
These assets are all available on the DLS.
With the build-in IT, the system completly takes priority over all other custom scripts, preventing the TRC script from working properly.
With this new IT, the in-game Interlocking Tower system is blinded in a manner of speaking so that it no longer 'sees' the crossing managed by the TRC system.
As a result, with the new IT you can benefit from :
- the IT system to manage the pathes of your trains (signals and junctions)
- the TRC system to manage your crossings.
Please note: when configuring an Interloking Tower, ensure that the option: "TRC compatibility ON/OFF" is ON