Up for review p. 2

Up for review - page 2

'Famous,' old forum thread with an innovative method of work.

Mark P

8/7/05

Dennis, Here is my first shot at it. I modified some things, but the overall concept in Photoshop is great! Thanks for your manual.

Mark

Dennis

8/8/05

one of the best things about it - is the effect on the glazed surfaces. looks good every time.

Thanks for the post Mark

Patrick

8/16/05

Here's another... one this one I think I might have dropped the line weights a little far...

Dennis

8/16/05

Very mistireous.

looks like a hazy morning in New England.

It is so cool that people started developing spin off techiques - like Patrics - it looks totaly different from the others but still beautiful.

Patric, could you describe the sideroads you took to get the the image you got?

Paul Pau

9/28/05

Thanks to Dennis.

Its hard to achieve something like what you did but i had a go with it.

Somehow managed to create 'reflective' effect.. :-)

PaulP

Dennis

9/27/05

Matthew, this is freakin awsom for 10 seconds!

Tim, I love your second image. I always thought that the method really works well with glass. You proved it once again!

Rob, It is so cool, aside from succesfull aplication, It is elegant composition.

How Does exactly layaer mask work? I've never new it exists.

Paul, It really looks like reflections, much less then brush strokes.

Rob D

9/26/05

I saw this thread and instantly knew it was what I'd been waiting for. Have been experimenting with this kind of technique for a few years but never got anywhere near as good a method going as the one suggested here - thankyou!!

Here's my first try. I definitely agree that layer masks are the way forward rather than eraser; simply because you can mask and remask, add and remove as often as you like without fear of having to re-do it all again if you mess up. Also, if you need to go back into SU and update a layer, you can do this but still retain the mask.

Thanks to everyone for all the inspirational pictures and comments. SU is FAST, and I've been looking for an equaly fast way of outputting piccies for a long time. This is VERY EXCITING!!

Rob D

9/27/05

Dennis

I feel so honoured at being asked a question by you, that I've whipped up a quick screen shot showing where layer masks can be found and what your screen should look like. Using masks will revolutionise the way you and your coleagues use Photoshop, believe me! The basic concept is that a mask can be attached to any layer, which lets you alter the opacity of that layer by individual pixel. This will achieve exactly what you've been doing with the eraser, only you'll be able to change and re-change it as often as you like.

Thanks also for the comments - I've never made an "elegant composition" before!

Rob

Richard

9/27/05

A quick play, not the style I would normally present something but I like the idea where you can use it so the client doesn't consider as in this case the design is just very prelim.

This one for a beachside resort at one of Australia's most popular beaches.

Paul

9/27/05

Thanks Richard.

I'm happy that you like it.

Heaps of work need to done tho.. :-/

Richard

9/27/05

Sorry, "The client DOES consider the design is only preliminary!"

Paul

9/27/05

Richard

That is really cool!

Where about the site?Most popular beachside, let me guess.. Surfer Paradise? :-P

Mine one is a design project for my architecture course, located at the riverside of Brisbane river.

Recently my lecturer realised the potential of SU thats why the uni bought the license. It has been very helpful. However I reckon there's not that much Architect firm in Australia uses SU.

Richard

9/28/05

Mate I don't think there would be that many either.

I could have been carrying on about the most popular beach, but no it's terrigal. You are right though I didn't think about Surfer's Yep thats popular and bondi / manly too. Ok Terrigal is the most popular on the Central Coast then!

Here is a sketch attempt.

Jon

9/28/05

wow...I must say I have never used PS for any rendering in the past...This method is def easy and the results come quickly. attached is my first attempt done in about 10 min. Im hopeful for what can be produced with a little experience and a bit more time...

Dennis- thanks for the time you have put into sharing the great method!!

Matthew Allen

9/28/05

Hi all I am new to the sketch-up world but i came across this style and wanted to try it.

I used a chalk eraser to clear on one of my completed projects.

Can you guys tell me what you think? and the areas i should improve?

Thanks

Matt

Dennis- thank you for letting us all know about this quick and easy way to come up with some cool, profesional renderings.

[%sig%]

Final rendering.jpg xx (missing image)

Dennis

9/28/05

Jon, one big thing I like to do is to use a rough eraser instead of the round one. I'm glad you find my little post to be helpful.

Matthew - 2 advices:

1 higher resolution (thiner lines)

2 no color on background (or paving)

Richard- how did you do your sketch rendering - looks so awsome!

Jon

9/28/05

Thanks Dennis- I just tried using a rough eraser and that works well too....gives it a whole different look! Thanks again!!

Dennis

9/28/05

Richard, I printed and posted your sketch over my desk. you got to tell us how you did it

Richard

9/28/05

Sure Dennis

Mate this is how I did it:

1. Export hidden line image shadows on,plain lines, edge extension 12 and made extra layer of this one in PS and used spherical filter to drag centre point to image to create reflections in windows, rubbed out heaps, adjust transparency, on original use coloured pencil filter, add noise, adjust transparency,

2. Export hidden line image shadows on, jitter lines, edge extensions 5, select sky area, use cloud filter, add noise, adjust transparency,

3. Exploded model wire frane view, deleted heaps, threw on a few extra fines off the roof, export image, jitter lines, edge ext 99, rubbed out excess,

4. To underlye the whole lot used textured image from SU, desaturate and turn down contrast,

5. Play with all transparencies to get right effect. and eraser to get just the right mix of stuff,

The big trick was the layer where I used the spherical filter as this created really light excess linework, giving the look that the sketch had been worked on to test proportions and positioning in addition to to reflections.

Hope this works for you mate, I like the effect personally and when it is printed from the original 6Mb file it looks so real as a sketch it is rather scary.

You may note that even on the project name I used the radial blur filter to create just a little smudging for authenticity.

The use of the cloud filter, reducing contrast and adding noise there gave quite a good finger rubbed and finger smudge effect overall.

I did this rather adhock and truely not sure I could now replicate it, bummer!

Richard

9/28/05

Dennis

Here is a close up that shows how the wireframe image and the image with the spherise filter added extra depth of linework and reflections.

If you have ever in the past tried to do such a perspective by hand (in the days before the earth cooled) you would know you end up with the remants of much light construction work and general errors, if on paper these hang around a bit but add to the character.

Here they have achieved exactly that and although the reflectioons are not geometrically positioned correctly they add still as an attempt by hand to add such character.

Richard

9/28/05

OOps

Sorry mate, the smudge to the name was on another image not posted, the name on the building was added in PS.

I noticed also I texturised on of the Hidden line images also after the coloured pencil filter was applied.

The general dirtiness was achieved ry rubbing out excesses on the spherised image, lower contrast helps there with a bit of noise.

To be honest pretty happy with myself, now if I can just do it in the future.

Rob D

9/29/05

Richard, that is just a superb pencil drawing effect... I'm about to rush off and give it a go... could this be the start of the "Rich's Render"? :0)