Class Features
Hit Points
Hit Dice: 1d12 per Shotgun level.
Hit Points at 1st Level: 12 + your constitution modifier per Shotgun level after 1st.
Hit Points at Higher Levels: 1d12 (7) + your constitution modifier per Shotgun level after 1st.
Proficiencies
Armor: Heavy armor.
Weapons: Simple and martial weapons.
Tools:
Saving Throws: Strength, Constitution.
Skills:
Equipment:
You begin the game with (a) one Shotgun, (b) two Light Shotguns.
One set of Heavy Armor, and a Shield.