Class Features
Hit Points
Hit Dice: 1d6 per Handgun level.
Hit Points at 1st Level: 8 + your constitution modifier.
Hit Points at Higher Levels: 1d6 (4) + your constitution modifier per Handgun level after 1st.
Proficiencies
Armor: Light armor.
Weapons: Simple and martial weapons.
Tools:
Saving Throws: Dexterity, Intelligence
Skills:
Equipment:
You begin the game with: (a) one Handgun of your choice or (b) two Light Handguns
One set of Light Armor.