Mesh Voxelizer can be used to voxelize any mesh in the scene. It is specifically useful to build volumes when we dont have acess to CT scans or Raw Files. We can model what we want vozelized add it to the scene and set it as reference.
For example we choose this BottomJaw:
And set it as reference in the Voxelizer Script.
Once we do that we hit play and the Voxelizer script automaticaly builds the raw file needed for building the Volume and adds it in the Volumes Folder.
With this file we can use the meshImporter and then assign the mesh import to Marching Chunks.