Genre:
Puzzle
Engine:
-
Language:
Delphi
Year:
2012
Team Size:
1
Description
Cheese Quest was designed as an interactive way to teach the fundamentals of programming. The player has to navigate a mouse through a maze and has to eat all the cheese to complete the level. In order to do this, they use a series of commands in a function, such as move forward or turn right. In addition, they are taught control statements. These include conditionals (using the colour of the squares the mouse is on), loops, functions, and stacks.
I created the game from scratch using the language I was initially taught - Delphi. Players are slowly introduced to more and more concepts as the game progresses. The game contains 10 levels and 3 challenge levels for players to apply what they have learnt. I also created an in-game level editor, which stores player made levels as txt files to allow for easy sharing between players.
Gameplay & Images