Clash Of Clans Strategies and Guides/Bases per Tier!
Welcome to the most detailed and effective Clash of Clans strategy guide here ,Throughout this website, you will find lots of articles discussing the best farming strategies, base set ups, Different Base Layout and Guides in War and more.
~Here are The Top Must know Clash of Clans Tips~
*Tip #1. Save Your Gems ->
When you start playing Clash of Clans, Supercell will gave you 500 gems free for purchasing your extra builder huts and stuff etc. In The tutorial you end up losing nearly 50 gems by completing structures instantly as instructed by the tutorial. If you instead save your gems, you will be able to add extra builders at a quicker rate.
The cost of each Builders huts are the following:
Builder 2: 250 gems (in the Tutorials)
Builder 3: 500 gems
Builder 4: 1000 gems
Builder 5: 2000 gems
*Tip #2 Use Cheap Units like Barbarians and Archers->
One of the biggest mistakes new players make is not considering the cost of the units they use to battle. While Giants are great, they also cost a lot more to use than Barbarians. At higher levels, Dragons are great, but they cost a lot more to use than G
iants. There is also the time factor to consider. While Wizards are stronger than Archers, they not only cost more to make, but each Wizard requires 8 minutes. Meanwhile, you could create 4 Archers in less than two minutes . So I prefer that Using Barchers (Barbarians/Archers) in your Journey can lead you to Faster Loots and Time Management of your Troops, and The good thing is that Barchers(Barbarian/Archers) are cheap and cost 0.0.5-.5% in your Elixir, Make sure your Loots are High enough to Train them again in most low tier town halls
*Tip #3. Only Use Spells When Necessary->
Just like units, spells are very expensive and take awhile to produce. While they can be very effective, you need to make sure that the battle you are fighting warrants the use of such a spell. You should know that the Rage Spell starts at 23,000 elixir and the Healing spell starts at 15,000 elixir; each time you use these spells, you need to be sure that using the spell will allow you to earn at least an additional 15k or 23k resources (spell depending)
*Tip #4. Don't Rush in Upgrading Town Hall->
The Town Hall “loot penalty” is one of the most important things to know about in Clash of Clans, yet it is not a publicly advertised feature in the game. It is not even mentioned during the tutorial or anywhere in the game, yet it is extremely important to how the game plays out.
This penalty reduces the amount of loot you can get from enemies if your Town Hall is a higher level than your opponent’s Town Hall. If your Town Hall is one level higher than your enemy’s, you will only be able to steal 90% of the normal amount available for loot. If your Town Hall is two levels higher, you will only be able to steal 50% of the loot. For three levels, only 25%, and for 4 levels or more, only 5% of the total available loot. The penalty is reflected in “Loot Available” – you do not have to do any calculations on your own.
As a result, we recommend getting up to Town Hall level 4 and then sitting in this range while you max out your defensive structures, your army camps, and your research. You can even max out your walls for extra credit before moving on to Town Hall 5. Repeat this process for every level.
*Tip #5. Put the Clan Castle in the Center of Your Base->
The Clan Castle is perhaps the best defensive structures in Clash of Clans, but only if you place it in the center of your base. The way the structure works is that when enemy units enter the Clan Castle’s range (it has a very long range), the units will pour out of the Clan Castle and attack the enemy’s attacking units. Note that your Clan Castle troops are capable of hopping over your own walls.
If you place the Clan Castle outside of your base, the
enemy can simply lure away the units inside the Clan Castle and easily kill them out of range of your towers. If you keep the Clan Castle inside your base, the enemy will have to take damage from both your Clan Castle units as well as your defensive structures in order to take out your base.
Generally, it is best to ask for Archers to keep in your Town Hall for defensive purposes. This works very well because Archers will often shoot at melee units from behind your walls, allowing them to shoot down Giants and Barbarians without taking damage. Very high level players may choose different units, such as Dragons or Golems, but this requires a clan where members will donate these troops.
Note that this tip really only applies to players at Town Hall 7 or above. At earlier Town Hall levels, you do not have enough buildings to actually prevent the enemy
from luring out units in your Clan Castle. Town Hall 7 units can still be lured, but it is tougher. At Town Hall 8 and up the enemy will have to destroy some buildings or a decent number of units to force troops out of your Clan Castle.
*Tip #6. Focus on Dark Elixir->
Once you reach Town Hall 7 and beyond, your limiting resource will always be Dark Elixir. Through normal play, you typically will max out all gold and elixir-based upgrades long before you acquire enough Dark Elixir to max out your heroes and Dark Barracks troop upgrades. As a result, you need to place a priority on Dark Elixir above all other resources, saving your spells and hero units for when you stand to gain a large chunk of Dark Elixir.
*Tip#7. Put your Town halls outside your base (Recommended for Town hall 6 to 10 only )
If you play Clash of Clans for at least one week than you have see some bases which have left their Town Hall outside the walls or "safe zone". You would be think
ing why did he leave his Town Hall outside, he would lose every defense. Actually the is a good reason for Town Hall outside even though you will lose some trophies the benefit is better. Leaving the Town Hall outside is part of a Clash of Clans strategy called Farming.
So you are wondering what is this strategy called Farming. Well Farming is a time period when a player raids constantly to gather resources and doesn't really care for his ranking or trophies, also when his Town Hall is destroyed the player will get a 12 hour shield so he can fall to sleep without worrying about his resources.
But leaving Town Hall outside doesn't mean that a player is Farming. In the entire game of Clash of Clans there are a lot of Town Hall snipers (players that attack and destroy Town Hall's that are outside), these snipers usually are low level player's. High level players or farmers take advantage of them and leave the Town Hall outside to get a free 12 hour shield.
Conclusion
If you are a new player or a player who is trying to gather resources for upgrades then leave you Town Hall in the corner and there will be a high chance that you will get sniped and you'll get a free 12 hour shield.