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Changelog


5.0 RC11 -> 5.0 RC12 (07/17/2018)

[-] Fixed a bug of simultaneous turns.
[+] The mechanism of automatic correction of map errors is improved.
[!] In a multiplayer game while waiting for the opponent's turn, you can no longer use replay opponent turn button (as in the original).
[] Minor changes and bugfixes.



5.0 RC10 -> 5.0 RC11 (07/11/2018)

[-] Fixed possible crash when right-clicking.



5.0 RC9  -> 5.0 RC10 (07/11/2018)

[-] Fixed bug of autosave before battle: saving on inadmissible cells.
[-] (HotA) Fixed a bug of simultaneous turns, because of which skills could be displayed in the hints of unvisited universities, the "Tournament Rules" option could be turned off.
[-] Fixed critical bug of 32-bit True (stretchable) GDI mode (there were problems from instability to impossibility to play in this mode)
[+] Increased the maximum size of system cursors in 32-bit True (stretchable) GDI mode in Windows Vista and higher (for high-resolution displays: 1800p, 4K, 5K, ...)
[!] Changed the list of graphic filters for 32-bit True (stretchable) GDI mode.
[+] Now 32-bit True (stretchable) GDI graphics filters can use up to 16 compute threads (your PC must have at least 16 real / virtual CPU cores)
[+] Now all 32-bit True (stretchable) GDI mode filters, including Nearest and Bilinear can use multithreading.
[+] Setting the multithreading of the graphic filters is available on the Main Settings tab of HD_Launcher.
[ ] Minor changes and fixes.



5.0 RC8  -> 5.0 RC9 (05/30/2018)

[-] (SoD, HotA) Fixed a bug with reconnection to the Lobby-Server and timer.
[+] (HotA) Minor changes in the Online Lobby.



5.0 RC7  -> 5.0 RC8 (05/29/2018)

[-] Some fixes.



5.0 RC6  -> 5.0 RC7 (05/27/2018)

[-] (SoD Online Lobby) Fixed critical bug.



5.0 RC5  -> 5.0 RC6 (05/24/2018)

[ ] Minor changes and fixes.



5.0 RC4  -> 5.0 RC5 (05/23/2018)

[-] Fixed a bug: selected alliances on a random map were not set from time to time.



5.0 RC2  -> 5.0 RC4 (05/21/2018)

[!] (SoD, Online Lobby) Now you can join the game without having the "Papashka" status. 
Simultaneous turns will be unavailable in this case.
[+] (SoD) Other changes and fixes in the Online Lobby.
[-] (SoD) Fixed bug with reset of the teams settings when the online game restarted by the quick restart.



5.0 RC1  -> 5.0 RC2 (05/14/2018)

[ ] Minor changes and fixes.



5.0 beta 53  -> 5.0 RC1 (05/03/2018)

[-] (HotA, SoD) Fixed some critical bugs of the Lobby-Server. 
[ ] (SoD) Minor changes and fixes.



5.0 beta 52  -> 5.0 beta 53 (04/30/2018)

[-] (SoD) Fixed bug of loading plugins.
[ ] (SoD) Some changes and fixes in online lobby.
[ ] (SoD) Minor changes and fixes.



5.0 beta 51  -> 5.0 beta 52 (04/13/2018)

[ ] Minor changes and fixes.



5.0 beta 50  -> 5.0 beta 51 (04/08/2018)

[-] (HotA, SoD) Fixed some critical bugs.



5.0 beta 49  -> 5.0 beta 50 (04/08/2018)

[-] (HotA, SoD) Fixed broken password-protected BATTLE saves.
[-] (SoD) Minor fixes.



5.0 beta 46  -> 5.0 beta 49 (04/02/2018)

[ ] (HotA) Some fixes in online lobby.
[+] (SoD) All recent changes of the online lobby for HotA.



5.0 beta 45  -> 5.0 beta 46 (03/25/2018)

[+] (HotA) Some changes in online lobby.



5.0 beta 44  -> 5.0 beta 45 (03/25/2018)

[ ] Minor changes.



5.0 beta 43  -> 5.0 beta 44 (03/19/2018)

[!] (HotA) Updated (substantially redesigned) the lobby-server.
[+] (HotA) In a network game through the online lobby with more than two players  the game is not interrupted when one of the players leave or when one of the players is defeated. Even when playing with simultaneous turns and/or password-protected saves.
[] (HotA) Cosmetic changes in the online lobby client.



5.0 beta 42  -> 5.0 beta 43 (03/11/2018)

[-] (HotA) Fixed bug: AI craved for visits to the exits of the one way monoliths.
[-] (SoD) Minor bugfixes in the online lobby client.
[ ] Minor changes.


5.0 beta 41  -> 5.0 beta 42 (03/04/2018)

[+] (SoD) Access to the online lobby at the new address.



5.0 beta 40  -> 5.0 beta 41 (02/26/2018)

[-] (SoD) Fixed bug of the quick restart with simultan turns.



5.0 beta 39  -> 5.0 beta 40 (02/26/2018)

[+] patcher_x86.dll updated to version 4.5.2
[+] (SoD) Some functionality for alpha testing.
[ ] Minor changes.



5.0 beta 38 -> 5.0 beta 39 (02/03/2018)

[+] The game picture quality has been increased and the size of system cursors  is increased in 32-bit True (stretchable) GDI mode  in Windows Vista and higher with DPI virtualization enabled (the screen element size is higher than 100%, the scaling is NOT in Windows XP style).
[ ] (HotA) Minor fixes.



5.0 beta 37 -> 5.0 beta 38 (01/22/2018)

[!] (HotA) Attention! Online multiplayer is available only if all players use version 5.0 beta 38 or higher.
[-] (HotA) Fixed bugs of HW rules integration (including incorrect awards in banks on mirror templates).



5.0 beta 35 -> 5.0 beta 37 (01/21/2018)

[ ] (HotA) Connection to the new Online-lobby server.



5.0 beta 34 -> 5.0 beta 35 (01/20/2018)

[-] (HotA) Fixed critical bug in the Recruit All Creatures window.



5.0 beta 33 -> 5.0 beta 34 (01/19/2018)

[-] (SoD, HotA) Fixed bug of the automatic saving before the battle: hero could fly wrong way.
[-] (HotA) Fixed bug of the HW rules integration: AI did not use control spells (TP / DD / Fly).
[!] (HotA) With the Tournament Rules enabled, it is now possible to join monsters if their compliant is configured as "will always join hero" in the editor.
[-] Fixed some cosmetic bugs.
[-] Fixed some problems with HotA compatibility.
[ ] Minor changes.



5.0 beta 32 -> 5.0 beta 33 (01/15/2018)

[-] Fixed cosmetic bugs in the battle.
[-] Fixed critical bug when configuring alliances.
[+] (SoD, HotA) The new experimental tweak <Sys.CPU.ReduceUsage> = 2 reduces the CPU load but does not lead to lags when using mouse devices with a high polling rate.
[-] (HotA) Fixed critical bug of 32-bit True graphics modes.
[ ] (HotA) The stability of the game with Simultaneous Turns and the stability of the replays has been increased.
[+] (HotA) Optimization.
[ ] Updated Ukrainian localization.
[ ] Minor changes.



5.0 beta 31 -> 5.0 beta 32 (01/06/2018)

[!] (HotA) Attention! Online multiplayer is available only if all players use version 5.0 beta 32 or higher.
[-] (HotA) Fixed critical bug of the Simultaneous Turns. 
[ ] Minor changes.



5.0 beta 30 -> 5.0 beta 31 (01/05/2018)

[ ] Changes in the update system.
[ ] Minor changes.



5.0 beta 29  -> 5.0 beta 30 (01/04/2018)

[!] (HotA) Attention! Online multiplayer is available only if all players use version 5.0 beta 30 or higher.
[-] Some bugs fixed.
[ ] Minor changes.



5.0 beta 28  -> 5.0 beta 29 (01/03/2018)

[-] (HotA) Some bugs fixed.
[ ] (HotA) Minor changes.



5.0 beta 27  -> 5.0 beta 28 (01/02/2018)

[-] some bugs fixed.
[ ] Minor changes.



5.0 beta 26  -> 5.0 beta 27 (12/30/2017)

[-] Сritical bug fixed.
[ ] Minor changes.



5.0 beta 25  -> 5.0 beta 26 (12/30/2017)

[-] Some critical bugs fixed.
[+] (HotA) Fonts changed.
[ ] Minor fixes.



5.0 beta 24  -> 5.0 beta 25 (12/29/2017)

[-] (HotA) Critical and cosmetic bugs Fixed.



5.0 beta 23  -> 5.0 beta 24 (12/28/2017)

[-] (HotA) Critical bugs Fixed.



5.0 beta 19  -> 5.0 beta 23 (12/28/2017)

[!] (HotA) HoMM3 HD for HotA no longer supports plugins.
[!] (HotA) HD+ functionality is now always active for HotA and can not be disabled.
[!] (HotA) HW_rules plugin functionality is now integrated into HoMM3 HD.
[!] (HotA) Attention! Online multiplayer is available only if all players use version 5.0 beta 23 or higher.
[!] (HotA) Attention! Saved games from earlier versions of HoMM3 HD with HW_rules plugin is not supported.
[-] (HotA) Numerous bug fixes.
[ ] Compability with future HotA version.
[+] patcher_x86.dll updated to version 4.5.1
[ ] Minor changes.



5.0 beta 18  -> 5.0 beta 19 (12/02/2017)

[-] (HotA online lobby) Critical bugs fixes.
[ ] Minor changes.



5.0 beta 17  -> 5.0 beta 18 (11/29/2017)

[-] (HotA online lobby) Bugs fixes.
[ ] Minor changes.



5.0 beta 15  -> 5.0 beta 17 (11/22/2017)

[+] patcher_x86.dll updated to version 4.3.0
[-] Bugs fixes.
[ ] Compability with future HotA version.



5.0 beta 13  -> 5.0 beta 15 (11/12/2017)

[-] (HotA online lobby) some critical bugs fixed.
[+] patcher_x86.dll updated to version 4.2.9
[ ] Minor changes.



5.0 beta 12  -> 5.0 beta 13 (11/09/2017)

[-] (HotA, HD+) critical bug of quick restart (recreation) of the random map online.
[-] (HotA online lobby) bugs fixes.
[ ] Minor changes.



5.0 beta 11  -> 5.0 beta 12 (11/06/2017)

[-] (HotA, HD+) some critical bugs fixed..
[-] (HotA online lobby) Minor fixes and improvements.
[+] (HotA online lobby) friends list and blacklist.
[+] (HotA online lobby) functional context menus in games list, chat log view, players list.
[+] patcher_x86.dll updated to version 4.2.8



5.0 beta 10  -> 5.0 beta 11 (29.09.2017)

[-] (HotA online lobby) some critical bugs fixed.
[ ] (HotA online lobby) speed up loading information in the Rating window.



5.0 beta 9  -> 5.0 beta 10 (09/25/2017)

[-] (HotA) some Online lobby bugs fixed.
[ ] compability with future HotA version.



5.0 beta 8  -> 5.0 beta 9 (09/08/2017)

[-] (SoD, HD+) Critical bug.
[ ]  Minor changes and fixes.



5.0 beta 7  -> 5.0 beta 8 (09/08/2017)

[ ]  Minor changes and fixes.



5.0 beta 6  -> 5.0 beta 7 (09/05/2017)

[!] (HotA/SoD) Attention! Online multiplayer with HD+ is available only if all players use version 5.0 beta 7 or higher.
[ ] (HotA) online-lobby rating system changed.
[-] (HotA) some online-lobby bugs fixed.
[ ]  Minor changes and fixes.



5.0 beta 5  -> 5.0 beta 6 (08/30/2017)

[-] (HotA) some online-lobby bugs fixed.
[ ]  Minor changes and fixes.



5.0 beta 4  -> 5.0 beta 5 (08/29/2017)

[-] (HotA) Online-lobby chat bugs fixed.
[-] (Wog/Era) Many undocumented patches removed. Reduced the number of available tweaks.



5.0 beta 3  -> 5.0 beta 4 (08/28/2017)

[-] (HotA) some online-lobby bugs fixed.
[ ]  Minor changes and fixes.



5.0 beta 2  -> 5.0 beta 3 (08/24/2017)

[-] (HotA) Finally fixed bug of the original game with endless "receiving map headers" in multiplayer network game.
[-] (HotA) some online-lobby bugs fixed.
[ ]  Minor changes and fixes.



5.0 beta 1  -> 5.0 beta 2 (08/21/2017)

[ ] (HotA) some online-lobby bugs fixed.
[ ]  Minor changes and fixes.



4.208 RC5  -> 5.0 beta 1 (08/19/2017)

[+][!] HotA online-lobby for multiplayer gaming.
[-]    (HotA, HD+) Fixed Simultaneous Turns bug with 3 or more players.
[!]    (SoD, HD+) Protected saved game file format changed. Protected saved games from earlier versions of HoMM3 HD are not compatible with the new version.
[+]    RMG template 6LM-8MM mix was added.
[ ]    Minor changes and fixes.



4.208 RC4  -> 4.208 RC5 (05/24/2017)

[-] Fixed some HotA 1.4.2 critical bugs (memory leaks, unstabilities).
[-] Fixed bug of the simultaneous turns with Watering Place in HotA 1.4.2.
[ ] Minor changes.



4.208 RC3  -> 4.208 RC4 (05/18/2017)

[-] Fixed HotA critical bug with new month of some monster.
[-] Fixed HotA critical bug with visiting a hill fort.
[ ] compability with future HotA version.


4.208 RC2  -> 4.208 RC3 (05/17/2017)

[-] (WoG/ERA) Fixed Inability to engage in battle.



4.208 RC1  -> 4.208 RC2 (05/16/2017)

[-] (SoD, HotA) Fixed some New Scenario Window bugs with folders (It's highly recommended to use 4.208 RC2 or higher for multiplayer game).
[+] patcher_x86.dll updated to version 4.2.7
[ ] compability with future HotA version.
[ ] Minor changes.



4.207 RC3  -> 4.208 RC1 (05/14/2017)

[!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.208 RC1 or higher.
[-] (SoD, HotA) Fixed Dimention Door bug.
[-] (SoD, HotA) Fixed some New Scenario Window bugs (It's highly recommended to use 4.208 RC1 or higher for multiplayer game).
[-] (HotA, HD+) Fixed some Simultaneous Turns bugs
[-] compability with future HotA version.
[ ] Minor changes.



4.207 RC2  -> 4.207 RC3 (01/27/2017)

[ ] Compability with future HotA version.
[-] Minor fixes.



4.207 RC1  -> 4.207 RC2 (01/13/2017)

[ ] Compability with future HotA version.
[-] Minor fixes.



4.206 RC5  -> 4.207 RC1 (12/29/2016)

[+] Checkbox "Save before each battle" added to the main settings of the HD_Launcher.exe
[+] Hot key [i] turns on/off permanent hero info in the battle.



4.206 RC4  -> 4.206 RC5 (12/27/2016)

[+] Hero info always visible in battle now if horizontal resolution of the game allows.
[-] Minor fixes.
[+] patcher_x86.dll updated to version 4.2.5.2



4.206 RC2  -> 4.206 RC4 (12/14/2016)

[-] (SoD, HotA) fixed a bug with auto-save before each battle.
[-] minor fixes.



4.206 RC1  -> 4.206 RC2 (12/07/2016)

[-] (SoD, HotA) fixed a bug with auto-save before each battle.
[-] minor fixes.



4.205 RC4  -> 4.206 RC1 (12/05/2016)

[+] New Nearest stretch filter int the 32-bit True (stretchable) GDI graphics mode.
[+] (SoD, HotA) Now the game makes auto-save named BATTLE before each battle.
[-] (HotA, HD+) Fixed critical bug of the Simultaneous Turns. 
[-] (HotA, HD+) Early interruption of the Simultaneous Turns in the game with the shipyards.
[ ] Compability with future HotA version.



4.205 RC3  -> 4.205 RC4 (11/22/2016)

[-] (SoD) Fixed crash on right click on the hero icon in the new hero selection window.



4.205 RC2  -> 4.205 RC3 (11/21/2016)

[-] (HotA) Fixed graphical bug in the Conflux Town Hall
[-] (SoD, HotA) Some fixes of the new choosing of the town and the hero in the new scenario window.



4.205 RC1  -> 4.205 RC2 (11/20/2016)

[-] (HotA, HD+) Fixed critical bug of the Simultaneous Turns.



4.204 RC4  -> 4.205 RC1 (11/18/2016)

[+] In the "Recruit All" dialog  available creatures  is now displayed as in a standard "Recruit" dialog.
[+] (SoD, HotA) Now You can choose the town and the hero in the new scenario window by clicking the icons (lists of all the towns and heroes appears)
[ ] (SoD, HotA) Random map is now named "Date Player1 vs Player2" instead of "Player1 vs Player2 Date".
[-] (HotA, HD+) Fixed simultaneous turns bug: visit state of seer huts reset.
[-] (SoD, HotA) Bug fixes in HD/HD+ network functionality. 
[-] Fixed inability to connect to the host via the GameRanger because of DPWSOCKX.DLL old library in the game folder.



4.204 RC2  -> 4.204 RC4 (11/14/2016)

[-] (HotA, HD+) Fixed simultaneous turns bug: It was impossible to finish the quest "Defeat Monster" or "Defeat Hero" on days after the day of defeating.
[+] Spanish language added to HD_Launcher.exe
[ ] Minor optimization.



4.204 RC1  -> 4.204 RC2 (11/13/2016)

[-] (HotA, HD+) Fixed turning on "HW Rules" option after quick restart (recreation) of the random map online, when playing with HW Rules plugin.



4.203 RC6  -> 4.204 RC1 (11/11/2016)

[!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.204 RC1 or higher.
[-] (HotA, HD+) Fixed wrong functioning of the Simultaneous Turns when play with Gameranger.
[-] (HotA, HD+) simultaneous turns bugs fixes and optimization
[-] (HotA, HD+) fixed critical bug of the quick restart (recreation) of the random map online.

[+] (SoD, HotA) New Quick Artifact Management feature: [SHIFT] + click on artifact slot on hero doll.
[-] (SoD, HotA) Bug with [ALT]+click on artifact in backpack.
[+] (SoD, HotA) Mouse wheel scrolls the combat log.
[+] (SoD, HotA) You can open big window with combat log by clicking on log  or pressing  [H]in combat screen.
[+] (SoD, HotA) Autofix map algorithm improved.
[-] (SoD, HotA) Fixed misplaced Dimention Door visible borders.
[+] (SoD, HotA) You can show/hide Dimention Door visible borders by pressing [R].
[-] (SoD, HotA) Fixed crash on exit.

[+] patcher_x86.dll updated to version 4.2.4



4.203 RC5  -> 4.203 RC6 (10/03/2016)

[+] patcher_x86.dll updated to version 4.2.3
[-] Fixed inability to run the game on CPUs without SSE




4.203 RC4  -> 4.203 RC5 (09/27/2016)

[-] HotA, fixed critical bug of the quick restart (recreation) of the random map online
[-] minor fixes
[+] patcher_x86.dll updated to version 4.2.2




4.203 RC3  -> 4.203 RC4 (09/25/2016)

[+] patcher_x86.dll updated to version 4.2.1




4.203 RC2  -> 4.203 RC3 (08/26/2016)

[ ] (SoD, HotA) Fixes of the New Quest Log.




4.203 RC1  -> 4.203 RC2 (08/26/2016)

[ ] (SoD, HotA) Fixes of the New Quest Log.




4.202 RC5  -> 4.203 RC1 (08/24/2016)

[+] (SoD, HotA) New Quest Log.
[-] Minor changes.




4.202 RC4  -> 4.202 RC5 (07/26/2016)

[-] Fixed critical bug of the risized message boxes (text windows).




4.202 RC3  -> 4.202 RC4 (07/20/2016)

[-] (SoD) Fixed bug of the artifact exterior in the first slot of the backpack in the Artifact Merchants dialog.

[+] New Recruit All Creatures window is available for WoG/ERA.
[-] WoG/ERA works fine if HotA maps exists in the Maps folder ("no hota maps.bin" patch was integrated)



4.202 RC2  -> 4.202 RC3 (07/03/2016)

[ ] Stability of the 32-bit True (stretchable) GDI Graphics mode improved.
[-] Fixed wrong cursor-artifact appearance in the 32-bit True (stretchable) GDI Graphics mode.




4.202 RC1  -> 4.202 RC2 (07/01/2016)

[ ] Compability with future HotA version.
[ ] (HotA, HD+) Minor simultaneous turns fixes
[-] Minor fixes and improvements




4.202 RC1  -> 4.202 RC2 (07/01/2016)

[ ] Compability with future HotA version.
[ ] (HotA, HD+) Minor simultaneous turns fixes
[-] Minor fixes and improvements




4.201 RC10  -> 4.202 RC1 (06/30/2016)

[ ] Compability with future HotA version.
[-] Minor fixes and improvements




4.201 RC9  -> 4.201 RC10 (06/25/2016)

[ ] 32-bit True (stretchable) GDI Graphics mode improved.
[-] Minor fixes




4.201 RC8  -> 4.201 RC9 (06/12/2016)

[-] Fixed bugs of the Recruit All Creatures window.




4.201 RC7  -> 4.201 RC8 (06/11/2016)

[ ] (HotA, HD+) When playing with Simultaneous Turns is now the player can receive the resources from the other, even if it is waiting for its turn.
[ ] (HotA, HD+) Minor simultaneous turns fixes




4.201 RC6  -> 4.201 RC7 (06/01/2016)

[-] Fixed critical bug of the system cursors.
[+] Message Box (text window) maximum size increased.
[+] New Recruit All Creatures window.




4.201 RC5  -> 4.201 RC6 (06/01/2016)

[ ] (HotA, HD+) When playing with Simultaneous Turns is now the player can receive the resources from the other, even if it is in combat or in the hero meeting window.




4.201 RC4  -> 4.201 RC5 (05/31/2016)

[-] (HotA, HD+) Fixed some Simultaneous Turns bugs.
[-] minor fixes.




4.201 RC3  -> 4.201 RC4 (05/24/2016)

[-] Fixed HD+ bug: heroes weren't using spells with auto combat.
[-] (HotA, HD+) Fixed the bug of the quick restart (recreation) of the random map online: computer players settings reset.




4.201 RC2  -> 4.201 RC3 (05/23/2016)

HotA, HD+:
[-] Fixed bugs of the quick restart (recreation) of the random map online.



4.200 RC5  -> 4.201 RC2 (05/18/2016)

HotA, HD+:
[!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.201 RC1 or higher.
[+] Restart (recreation) of the random map in multiplayer in three clicks (without the need to re-connect)
    At the host: System Options - Restart Scenario (or [O] -> [R] -> [ENTER])



4.200 RC4 -> 4.200 RC5 (05/08/2016)

[-] minor fixes.



4.200 RC2 -> 4.200 RC4 (05/06/2016)

[+] fixes and improvements of New Visible Timer.
[!] Attention! Online multiplayer in SoD/Complete with HD+ is available only if all players use version 4.200 RC3 or higher.
[+] New Visible Timer for SoD/Complete!



4.200 RC1 -> 4.200 RC2 (05/01/2016)

[-] minor fixes.



4.100 RC11 -> 4.200 RC1 (05/01/2016)

[-] Fixed bug with "Unable to initialize resources - possible disc problem." message on start.
[ ] RMG Settings Improved.

HotA:
[!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.200 RC1 or higher.
[-] Fixed known Simultaneous Turns bugs.
[+] Simultaneous Turns are available for more than 2 players of any colors!
[+] New Visible Timer!
[ ] Compability with future HotA version.



4.100 RC10 -> 4.100 RC11 (02/25/2016)

[-] HotA: Fixed some Simultaneous Turns bugs.
[-] HotA: Fixed inability to play online multiplayer without Simultaneous Turns
[ ] Compability with future HotA version.



4.100 RC9 -> 4.100 RC10 (02/22/2016)

[!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.100 RC10 or higher

[-] Fixed ability to dismiss the last troop in the Hero Screen.
[-] Fixed wrong spell points count in Info-panel on Adventure Screen.
[-] Fixed ability to manage army of allied town by Info-panel on Adventure Screen.
[-] Fixed original bug (again) : game crash during the Replay Turn, when on the previous day a pink player did not capture any towns during 7 days and got vanquished.
[-] Fixed HD+ bug: heroes weren't using spells with auto combat.
[-] Fixed HD+ bug: second skills of the AI hero not restores if you replay combat.
[-] Fixed some Simultaneous Turns bugs.
[ ] Compability with future HotA version.



4.100 RC8 -> 4.100 RC9 (01/25/2016)

[-] <Sys.ReduceCpuUsage> option renamed to <Sys.CPU.ReduceUsage> and turned off by default.



4.100 RC7 -> 4.100 RC8 (01/22/2016)

[-] Fixed bug with activation of the hero on right in heroes meeting screen.



4.100 RC6 -> 4.100 RC7 (01/20/2016)

[-] Fixed System Cursors bug on Windows Vista or higher.
[-] Fixed idle <Sys.ReduceCpuUsage> option.
[-] minor fixes



4.100 RC5 -> 4.100 RC6 (01/16/2016)

[-] Fixed bug with activation of the hero on right in heroes meeting screen.
[-] Fixed System Cursors bug with artifacts-cursors on some systems (e.g. Linux+Wine).
[ ] HotA: instant interruption of the Simultaneous Turns added when meeting red & blue allied heroes



4.100 RC4 -> 4.100 RC5 (12/31/2015)

[+] Compability with future version of HotA
[-] minor fixes



4.100 RC2 -> 4.100 RC4 (12/24/2015)

[-] Fixed some folders bugs in scenario manager.
[+] Update system improved.



4.100 RC1 -> 4.100 RC2 (12/16/2015)

[-] Fixed some folders bugs in scenario manager



4.0 RC33  -> 4.100 RC1 (12/12/2015)

[!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.100 RC1 or higher
[-] Fixed Critical Simultaneous Turns bug.
[-] Fixed inability to play HoMM3 HD on Exagear on some dvices.
[ ] Characters with ASCII codes 33 - 122 only are available when entering password for protected saved games.
[-] Fixed some folders bugs in scenario manager
[+] All HoMM3 HD features (except HD+ features) are available and turned on by default for WoG 3.58 now.
[+] patcher_x86.dll updated to version 3.0
[ ] Bunch of minor bug fixes and changes for optimization.
[+] Compability with future version of HotA



4.0 RC32  -> 4.0 RC33 (11/20/2015)

[!] Attention! Online multiplayer with HD+ is available only if all players use version 4.0 RC33 or higher
[-] Fixed Simultaneous Turns bug with automatic end of turn if blue was host.
[-] Wrong Simultaneous Turns date in scenario info.
[ ] minor fixes



4.0 RC31  -> 4.0 RC32 (11/18/2015)

[+] patcher_x86.dll updated to version 2.8
[ ] Minor simultaneous turns fixes and optimization



4.0 RC30  -> 4.0 RC31 (11/16/2015)

[-] Fixed simultaneous turns bug with global events multiple activating.
[-] Fixed simultaneous turns bug with new week/month message multiple displaying.
[ ] Minor simultaneous turns fixes and optimization



4.0 RC28  -> 4.0 RC30 (11/12/2015)

[-] Fixed HotA timer bugs.



4.0 RC27  -> 4.0 RC28 (11/12/2015)

[-] Fixed Simultaneous Turns bugs.



4.0 RC20  -> 4.0 RC27 (11/12/2015)

[-] Fixed Simultaneous Turns bugs.
[-] Fixed Replay Opponent Turn bugs.



4.0 RC12  -> 4.0 RC20 (11/09/2015)

[ ] Chess timer minor changes.
[-] Some critical Simultaneous Turns bugs fixes.
[-] Fixed 74+ hours timer bug.



4.0 RC11  -> 4.0 RC12 (11/07/2015)

[+] In 32-bit True (stretchable) GDI mode for Windows Vista or higher System Cursors are scaled with the game now
[+] Additional UltraSaI + Bilinear SharperX2 and xBRZ + Bilinear SharperX2 filters in 32-bit True (stretchable) GDI mode



4.0 RC10  -> 4.0 RC11 (11/06/2015)

[-] Fixed freezes when navigate folders in scenario manager in online multiplayer/
[ ] Improved timer in simultaneous turns



4.0 RC9  -> 4.0 RC10 (11/06/2015)

[-] Fixed Simultaneous Turns bug with blue tavern hero movement points.



4.0 RC8  -> 4.0 RC9 (11/06/2015)

[-] "Replay Opponent Turn" button now always show opponent turn (even if you are waiting for your turn)
[-] "Replay My Turn"  button in quick menu by MMB/[F5] now always show your turn (even if you are waiting for your turn)
[-] Map visability excluded from replaying turn (because of glitches)
[-] Some critical and minor Simultaneous Turns bugs fixes.



4.0 RC7  -> 4.0 RC8 (11/05/2015)

[-] Some Simultaneous Turns bugs fixes.



4.0 RC6  -> 4.0 RC7 (11/04/2015)

[-] Some Simultaneous Turns bugs fixes.



4.0 RC5  -> 4.0 RC6 (11/03/2015)

[-] Fixed some HD_Launcher.exe bugs.



4.0 RC4  -> 4.0 RC5 (11/03/2015)

[-] Minor Simultaneous Turns fixes.



4.0 RC3  -> 4.0 RC4 (11/03/2015)

[-] Fixed folders bugs in scenario manager.
[-] Minor Simultaneous Turns fixes.



3.811 build 5  -> 4.0 RC3 (11/02/2015)

[!] Attention! Online multiplayer with HD+ is available only if all players use version 4.0 or higher
[+] HD+: For HotA only! Simultaneous Turns in online multiplayer.
[-] Fixed folders bugs in scenario manager.
[ ] Stability improved.



3.811 build 3  -> 3.811 build 5 (10/22/2015)

[-] Fixed critical bug when clicking on creature in tactic phase in combat in multiplayer game
[-] Fixed a bug which decreases performance of Scale2x, UltraSaI, xBRZ filters on multicore CPUs.
[ ] In 32-bit True (stretchable) GDI graphics mode filter Bilinear SharperX3 is replaced by Bilinear SharperX2 (M) - faster (on multicore CPUs) version of Bilinear SharperX2
[-] Fixed critical bug when saveing game if map have no name.
[ ] Graphics fixes from Docent Picolan (backpack button and background, heroes meating window background)
[ ] minor fixes



3.811 build 2 -> 3.811 build 3 (09/11/2015)

[-] Fixed critical Scenario Manager Folders bug



3.811 -> 3.811 build 2 (09/10/2015)

[-] Fixed  loading chess timer from games saved with earlier version of HoMM3 HD+
[-] minor fixes



3.810 -> 3.811 (09/10/2015)

[-] Fixed some critical Scenario Manager Folders bugs
[-]Skill list shows correctly in visited university hint (and only with HD+ turned on) now.
[-] minor fixes



3.809 build 2 -> 3.810 (09/09/2015)

[-] Fixed inabilyty to  start scenario  with protected saved games if one of the players has left the game.
[!] Random map name format changed (players names in the order of colors plus date-time in format YYMMDDHHMM).
[+] Navigation thrue folders is available In the Scenario Manager (tweak < UI.Ext.ScenarioMgr.Folders > = 1).
[ ] All day saves (for tournaments) writes in separate folder named as scenario (if < UI.Ext.ScenarioMgr.Folders > = 1).
[ ] minor changes.



3.809 -> 3.809 build 2 (09/03/2015)

[-] Fixed Quick Combat critical bug.
[-] Fixed empty trash files creation in Data folder at start.
[ ] minor fixes



3.808 build 12 -> 3.809 (08/31/2015)

[+] In tactic phase in the battle you can select creature by mouse click .
[+] Town Portal Confirmation Dialog
[ ] minor changes



3.808 build 11 -> 3.808 build 12 (08/25/2015)

[+] minor changes
[ ] patcher_x86.dll updated to version 2.8



3.808 build 10 -> 3.808 build 11 (08/12/2015)

[ ] Some fixes
[ ] patcher_x86.dll updated to version 2.7.1



3.808 build 9 -> 3.808 build 10 (08/03/2015)

[ ] Stability improved (if you not using Scale2x, UltraSaI or xBRZ graphics filters)
[-] Fixed HD+ bug: unability to continue the game with protected saved games of 3 or more human players when  one of the players lose.
[+] patcher_x86.dll updated to version 2.7, what makes HoMM3 HD fully compatible with DEP (Data Execution Prevention)
[+] extended hero information available in the New Scenario window
[-] Fixed HD+ protected saved games bug.
[+] "Install Heroes III: Horn of the Abyss" button added to the Information tab in HD3_Launcher.exe
[-] Some minor changes



3.808 build 8 -> 3.808 build 9 (04/19/2015)

[-] Fixed unability to launch the game with 32-bit True (stretchable) GDI graphics mode on some systems.
[-] Fixed black screen after quitting in main menu from combat with vertical resolution = 600, <HD.UI.DarkTransitions> = 1 and <HD.Misc.CombatMgr.LowLevelQuit> = 1 tweaks
[-] Some minor fixes



3.808 build 7 -> 3.808 build 8 (04/17/2015)

[-] Fixed critical bug with new spell scrolls and HotA in Artifact Merchant Dialog
[-] Some minor fixes



3.808 build 6 -> 3.808 build 7 (03/15/2015)

[-] Some minor fixes



3.808 build 5 -> 3.808 build 6 (03/15/2015)

[-] Optimized and made more stable 32-bit True (stretchable) GDI graphics mode.  Some bugs fixed. Two new filters added.



3.808 build 4 -> 3.808 build 5 (03/13/2015)

[-] Fixed wrong rmg template use.



3.808 build 3 -> 3.808 build 4

[+] Adds a new high level algorithm to jump from the battlefield to the main menu, that  makes game more stable.



3.808 build 2 -> 3.808 build 3

[-] Fixed critical memory leaking in 32-bit True graphics modes (much more stability now).



3.808 -> 3.808 build 2

[!] HD+: network game is available if all players use HoMM3 HD 3.808 or later
[-] Fixed spontaneous switching PvP Neutral Combat option.



3.807 -> 3.808

[+] autodetection of the English SoD 3.0 added
[+] skill list shows in visited university hint
[  ] game appearance changed with ????x600 screen resolutions (brown sidebars)
[-] Fixed critical bug with new spell scrolls in artifact merchant in HotA
[+] highly optimized file system core of hte HoMM3 HD, thats highly speed up game in some actions (e.g.  opening scenario manager window). Known speed glitches in Exagear (tool for launching Heroes 3 on Android) are gone.
[!] unknown version of the Heroes 3 detects as SoD now (detected WoG before)
[-] Fixed bug. Chess timer stops in combat with human in garrisons and mines now.
[+] new optional multiplayer mode - PvP Neutral Combat. Opponent controls neutral armies at this mode.
[+] some HD3_Launcher.exe fixes and improvements.
[+] 32-bit True graphics modes were optimized: more perfomance and stability.
[+] more compability with Era (with Battle Heroes mod).
[+] some minor fixes and improvements
[+] Added new high quality resize filters (UltraSaI, xBRZ) to 32-bit True (strwtchable) GDI graphics mode. New filters need a fast multi-core CPU. <Graphics.Nx.Threads> tweak defines how many cores (logical CPUs) will be used in new filters.



3.806 -> 3.807 (12/04/2014)

[-] Fixed  HD+ bug : there was a chance of failure to save password in passwords.txt for joined player
[-] Fixed crash in backpack window opened from hero meeting window at vertical resolution lower than 608

[+] Extended Hero, Hero meeting, Town and Adventure windows with quick army/artifact management are fully available for TE/ERA/WT now
(Turned Off by default. To turn on need these records in Tweaks tab in Launcher: <UI.Ext.AdvMgr> = 1 , 1 , 1 <UI.Ext.HeroDlg> = 1 <UI.Ext.SwapMgr> = 2 <UI.Ext.TownMgr> = 1 , 1)



3.805 -> 3.806 (12/01/2014)

[-] Fixed not working tournament saver
[+] Added "Save all days (for tournaments)" chekbox to the Main settings tab in Launcher.
[ ] Some minor fixes.



3.804 -> 3.805 (11/30/2014)

[!] Attention: all settings will be reset after update!
[+] New spell scrolls (with spell icons) in message box when these are taken from the defeated hero.
[+] It's now possible to open the hero window by clicking on the portrait in the level up window.
[+] SuperFix_Common pack was integrated into the HoMM3 HD base files (available only when you install the full version; <Fix.Cosmetic> tweak).
[+] 45 new tweaks (especially it's actual for WoG/Era).
[-] Fixed map grid in Wog/Era.
[-] Fixed cursor change disabling via ERM in Era.

[-] Fixed HD3_Launcher.exe appearance with desktop DPI greater then 96.
[+] Added a text search in Tweaks tab in HD3_Launcher.exe.

[ ] Some minor fixes and improvements.



3.803 -> 3.804 (11/22/2014)

[+] Spell scrolls are displayed with spells  icons now (<UI.SpellScroll.Extended> tweak)
[-] Fixed 32-bit MMX (stretchable) bug.
[ ] Some bug fixes and optimization in HD3_Launcher.exe.
[ ] Some minor fixes.



3.802 -> 3.803 (11/17/2014)

[-] Some fixes in HD3_Launcher.exe



3.801 -> 3.802 (11/15/2014)

[-] Fixed: Game instability*
[*] 3.716 HD internal structure was returned (there is 15 tweaks now again)
[-] Some fixes in HD3_Launcher.exe



3.800 -> 3.801 (11/14/2014)

[-] Fixed bug: not working HD-shortcut.
[-] HD3_Launcher.exe works on Windows XP and Windows 8 now.



3.716 -> 3.800 (11/13/2014)

 [-] Fixed: Errors and crashes occurs if more than one instance  of the game  from the same folder is running.
 [-] HD+ bug fixed: hero could not learn spells with Eagle Eye.
 [-] HD+ bug fixed: Gold paid for surrender is not returns if replay battle.
 [-] Fixed: not working Restart button in campaign scenario information window.
 [+] improved AutofixMap functionality: prevents replacing hero current army  with starting army.
 [-] Wog/ERA bug fixed: artifacts are not displayed as cursors in 32-bit True color modes with SystemCursors option turned on.
 [-] Wog/ERA bug fixed: Game crash occurs after right click on artifact in message box.
 [ ] Plugins and ini-files loading order changed (logical error fixed).
 
 [+] New launcher with Unicode text.
 [!] Every type of HoMM3 (SoD/HotA/ERA/...) have own settings (ini-file) now.
 [+] Update system improved.
 [+] More tweaks are available now (85 instead 15).
 [ ] some minor fixes and improvements





3.715 -> 3.716 (06/23/2014)

 [+] changed positions of information panels and windows in the battle.
 [ ] some minor fixes




3.714 -> 3.715 (06/22/2014)
 
 [-] Fixed artifact merchants bug (were possible glitches and crashes when operating with misc 5 slot )




3.713 -> 3.714 (06/22/2014)
 
 [+] Any (critical in the original) error while generating a random map allow you to restart RMG  with no crashes now.
 [+] New solution of the problem with loading incompatible binkw32.dll (previous solutions were ineffective).
 [+] middle mouse button (or [F5] key) opens system menu in the main menu.
 [ ] minor optimization




3.712 -> 3.713 (06/20/2014)
 
 [-] Fixed not working update service.

 [+] Checking for update at start of the game runs in parallel thread. So there is no delay at start.
 [+] Some other improvements of the update service
 [-] Fixed a SoD bug in town screen: game crashes when you change town if army split button activated.
 [-] Fixed incorrect icons of towns without fort in new Town Portal window.
 [+] French language added to HD3_Launcher.exe
 [ ] some minor fixes and improvements




3.711 -> 3.712 (06/01/2014)

 [-] original bug: wrong icons (Wight - Wraith, Orc Tower - Wolf Pen, Hell Hole - Fire Lake)
 [-] misplaced grid on the map
 [-] AI heroes aggression bug in Russian versions of the Game
 [-] 32-bit MMX (stretchable) color mode bugs: Windows color Scheme changing, drawing errors.
 [ ] some minor fixes



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