08.) Blog Post: Reverse Eng. Object: HD Render and Exploded View
Post date: Oct 27, 2020 7:46:12 PM
Assignment:
Assigned:
Due:
Blog Post: Reverse Eng. Object: HD Render and Exploded View
Tuesday October 27
Monday, Nov 2 @ 11:59AM (Noon!)
Assignment Description:
After completing the manual digitization of our objects, we will use Rhino's 3D Rendering Engine to create high-resolution, photo realistic images of our objects. In addition, we will create exploded views of our objects to show the entire assembly of parts.
Assignment Requirements:
1.) Complete the model of your object and its components.
2.) Create layers for the various materials of your object assembly, or assign materials manually.
3.) Add lights to the scene, or use one of the "skylight" options in Render Properties.
4.) Render at least four (4) "assembled" views of your object with the following rendering settings:
- 1200 x 1200 pixels (or greater)
- Quality = HIGH or FINAL
5.) Render at least one exploded view of your object that shows all of its components.
6.) Create a new post on your process blog and include the above images, along with an introduction to the assignment and a brief reflection on the project.
See exemplary posts from previous semesters:
F2019
https://sites.google.com/site/f2019obdf210/post-of-the-week/05potwrevengobjecthdrenders
F2018
https://sites.google.com/site/f2018obdf210/post-of-the-week/05potwreverseengineeredobject
F2017
https://sites.google.com/site/f2017obdf210/post-of-the-week/potwrevengobjectfinal