Here is a screen capture of the Creature geographical distribution after some iterations of the simulation:
We see that each Specie occupies a closed portion of the world, and there is some kind of no mans land in-between each Specie. Why? The explanation is quite simple: for a member of your own Specie to reproduce safely, you need to keep the other Species away, i.e. Kill them. The width of the no mans land correspond to the range of the Kill Action: 2 Grounds. After quite a number of generations, this behaviour emerges within the population:
Interpretation of the Behaviour:
This behaviour appears after quite a long time of simulation. Here is the simulation graph:
We see that the number of Creatures is decreasing, meaning that the emerging behaviour is not optimum for the overall population. However it is a better behaviour to protect your own Specie. In other words, it is possible through artificial simulation to have a group self defense behaviour to emerge, even when this is detrimental to the overall simulated population (the overall population is decreasing).
Any conclusion of these tests?