HP per Level
10
Class Skills
The gunslinger’s class skills (and the key ability for each skill) are Bluff (Cha), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Ride (Dex), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex).
Skill Points at 1st Level
(2 + Int modifier) ×4.
Class Features
Weapon and Armor Proficiency
A gunslinger is proficient with simple weapons, personal and advanced firearms, light armours.
Challenge
Once per day, a gunslinger can challenge a foe to combat. As a swift action, the gunslinger chooses one target within sight to challenge. The gunslinger’s attacks deal extra damage whenever the attacks are made against the target of his challenge. This extra damage is equal to the gunslinger’s level.
Challenging a foe requires much of the gunslinger’s concentration. The gunslinger takes a –2 penalty to his Armor Class, except against attacks made by the target of his challenge.
Archery
As the feat.
Bonus Feats
At 2nd level, a gunslinger gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character.