HP per Level
9
Class Skills
The fighter-cleric’s class skills (and the key ability for each skill) are Concentration (Con), Climb (Str), Diplomacy (Cha), Heal (Wis), Intimidate (Cha), Jump (Str), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (religion) (Int), and Knowledge (the planes) (Int), Protect (Str), Ride (Dex), and Swim (Str).
Skill Points at 1st Level
(2 + Int modifier) ×3.
Weapon and Armor Proficiency
A fighter-cleric is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
However, some deity restrict their cleric to one or a few weapons, in which case they also receive the appropriate Martial Weapon Proficiency feat as a bonus feat, if the weapon falls into that category.
Deity
A fighter-cleric’s deity influences his alignment, what magic he can perform, his values, and how others see him. A fighter-cleric must choose a deity to worship. Some deities grant bonus class skills and features to their clerics.
Aura
See the cleric.
Bonus Languages
See the cleric.