Welcome to the Six Learnings curriculum framework, Maker Motes, and Disciplinary Intuitions as a theory of learning



Welcome, and thank you for browsing by!

This site describes Disciplinary Intuitions as a theory of learning, the Six Learnings framework for curriculum design, and Maker Motes as an open-source data infrastructure for inquiry-based learning in STEM curricula.

Since 2009, several schools have enacted curricular units in Geography, Social Studies, Literature, Art, Language Arts, Elements of Business Skills and Design & Technology, in support of the Applied Learning Programme, in primary and secondary schools, across three academic streams, in the formal curriculum as well as through Co-Curricular Activities; these units have been designed by the teachers themselves based upon a curriculum framework known as the Six Learnings.

The Office of Education Research (OER) at the National Institute of Education (NIE), Singapore has described the Six Learnings framework as "one of the most promising education research projects that the NIE has undertaken. We wish to spread the word about what [has been] accomplished through this project".

To this end, the programme is featured in the Knowledge Resource Bank currently being designed by the OER, and was also featured in the inaugural NIE News e-newsletter issued by the Public, International and Alumni Relations office.

If you attended our workshop on STEM, coding micro:bits and computational thinking that we conducted at the Education University of Hong Kong in 2017, please feel free to download the bilingual workshop materials.

In 2015, the Six Learnings framework was translated to the First Year undergraduate course IM1002 Analog Electronics, conducted by the School of Electrical and Electronic Engineering, NTU, through a 'Excellence in Education' (EdeX) grant.

The framework describes the affordances for learning of immersive environments and game-based worlds. As of December 2015, more than 4600 students had gone through the programme, which has demonstrated positive impact upon academic grades and 21st century dispositions and literacies – including the Confident Learner, Collaborative Learning, Self-Directed Learning and Motivation – even beyond the immediate duration of the interventions.

In 2012, gains in academic scores by students on the programme were directly attributable to the intervention; details can be in the section entitled 'how will my students benefit?'.

Likewise, while no longitudinal study was carried out between 2010 to 2013, the cohort of students from a state-funded neighbourhood school who had been on the programme since their Secondary One year went on to outperform their preceding cohort by scoring 92 percent distinctions in Geography in the 2013 GCE 'O' Level examinations (no direct causal attribution is claimed).

The programme leverages primarily open-source tools and platforms - such as Maker Motes - to help teachers design canvases within which their students can express their emerging conceptual understandings. In this way, students’ thinking and intuitions – which would otherwise be largely tacit – are made visible and can be dialogued around with peers. Learning is thus more enduring as first-principle understanding is built.

In 2017, Maker Motes formed the foundational infrastructure for the pre-service teacher education course QCS50H Informal science learning environments for primary science, conducted by the Natural Sciences and Science Education Academic Group, NIE.

The framing of the programme with maker culture was featured as a case study in the June 2016 issue of the UNESCO newsletter on ICT in education.

The Six Learnings curriculum framework is undergirded by a theory of learning known as Disciplinary Intuitions, which is articulated in a book published by Springer in 2015.

Disciplinary Intuitions courses / internship opportunities

  • seminar on STEM education in schools, hosted by The Education University of Hong Kong My team and i will be in Hong Kong on the 20th of October, to conduct a seminar Approaching curriculum design for STEM education and computational thinking.The seminar is ...
    Posted Sep 21, 2017, 2:54 AM by Kenneth Y T Lim
  • 'A guidebook on developing digital games for early grade literacy for developing countries' My team and i have co-authored a book with John Comings, titled a guidebook on developing digital games for early grade literacy for developing countries. The guidebook was commissioned ...
    Posted Sep 20, 2017, 6:35 PM by Kenneth Y T Lim
  • Maker Motes and NIE pre-service course QCS50H the pre-service teacher education course QCS50H is titled Informal science learning environments for primary science. It is conducted by the Natural Sciences and Science Education Academic Group (NSSE AG ...
    Posted Aug 29, 2017, 11:04 PM by Kenneth Y T Lim
  • NTU Undergraduate Research Experience on Campus (URECA) AY 2017/18 are you an NTU undergraduate eligible for the Undergraduate Research Experience on Campus (URECA) programme? do consider applying for NIE17004 'Exploring the potential Roles that Game-Based Worlds and Immersive ...
    Posted Apr 25, 2017, 12:58 AM by Kenneth Y T Lim
  • NTU Nanyang Research Programme (Junior Researcher) 2017 are you a Year 3 or Year 4 student in an IP school? do consider applying for internship in the Six Learnings / Disciplinary Intuitions, as part of NTU's Nanyang ...
    Posted Feb 14, 2017, 6:56 AM by Kenneth Y T Lim
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