the Six Learnings / Maker Motes / Disciplinary Intuitions beyond Singapore
the Six Learnings curriculum framework, Maker Motes, Learner-Generated Augmentation, the SORBET Project, and the foundational theory of learning known as Disciplinary Intuitions have been:
shared during the 14th annual symposium of the Mobiles for Education Alliance, Washington DC, 30 September - 4 October 2024.
shared during the Royal Geographical Society annual conference, 27-30 August 2024.
shared during the 12th International Conference on Human Interaction and Emerging Technologies, Venice, 26-28 August 2024.
shared during the 15th International Conference on Applied Human Factors and Ergonomics, Nice, France, 24-27 July 2024.
shared during the 16th annual International Conference on Education and New Learning Technologies, Palma, 1 – 3 July 2024.
shared during the 26th International Conference on Human-Computer Interaction, Washington DC, 29 June - 4 July 2024.
shared during the 2nd International Conference on Metaverse and AI Companions in Education and Society, Zhongli, Taiwan, 19-21 June 2024.
shared during Artificial Intelligence, Policy and Education Futures, University of Sydney, 18 June 2024.
shared during the 16th International Conference on Computer-Supported Education, Workshop on Extended Reality and Serious Games for Education and Learning, Angers, France, 4 May 2024.
shared during the Research Symposium of the Centre for Information Technology in Education, The University of Hong Kong, 4 May 2024.
shared during the Asia-Europe Foundation Classroom Network, May - November 2024.
cited in Zhao, Yue & Wang, Qilin. (2024). Applying augmented reality multimedia technology to construct a platform for translation and teaching system. Heliyon. 10. e28700. 10.1016/j.heliyon.2024.e28700 April 2024.
cited in Saeed, Khawaja & Wu, Dezhi & Xu, David. (2024). Effect of Designer- versus User-driven Network-monitoring Dashboard Design on User Flow Experience and Performance: The Role of Augmented Virtuality. Information & Management. 61. 103926. 10.1016/j.im.2024.103926 April 2024.
cited in Sumanti, Solihah & Nababan, Suya. (2024). Development Of Historical Map Using Padlet To Improve Students' Chronological Thinking Skills. JETL (Journal Of Education Teaching and Learning). 9. 90-98. 10.26737/jetl.v9i1.5240 March 2024.
cited in Mahajan, Jay & Hum, Samuel & Henhapl, Jack & Yunus, Diya & Gadbury, Matt & Brown, Emi & Ginger, Jeff & Lane, H.. (2024). MineObserver 2.0: A Deep Learning & In-Game Framework for Assessing Natural Language Descriptions of Minecraft Imagery. Proceedings of the AAAI Conference on Artificial Intelligence. 38. 23207-23214. 10.1609/aaai.v38i21.30367 March 2024.
shared during the 18th annual International Technology, Education and Development Conference, Valencia, Spain, 4-6 March 2024.
cited in Tripoulas, C., & Koutromanos, G. (2024). The Use of Augmented Reality in Teaching History to Primary and Secondary-School Students in Formal and Informal Learning Environments: A Review of the Literature. 10.1007/978-3-031-54327-2_1 February 2024.
shared during a visit by a delegation of local and international teachers as part of the International Science Youth Forum, 8 January 2024.
cited in Dian Zhu, Beiyao Zhu, Jianan Zhao, et al. (2024). Investigation on the Effectiveness of Augmented Reality Memory Training Game for Chinese Older Adults: A Randomized Controlled Trial. Games for health journal. 10.1089/g4h.2022.0183 January 2024.
cited in Acar, Vedat. Using Augmented Reality Applications in the Greek Mythology Courses: The Case of Türkiye. 10.1007/978-981-99-3895-7_10-1 January 2024.
cited in Sanchis, Eva. (2023). La realidad aumentada en Educación Primaria. Oportunidades didácticas en el aula de Ciencias December 2023.
cited in Szigeti-Pap, C., Kis, D., & Gáspár, A. Understanding Map Misinterpretation: Factors Influencing Correct Map Reading and Common Errors. ISPRS International Journal of Geo-Information. 12. 479. 10.3390/ijgi12120479 November 2023.
cited in Watcharapol Wiboolyasarin, Nattawut Jinowat, Kanokpan Wiboolyasarin et al. Enhancing L2 speaking proficiency through collaborative tasks in RILCA world: the case of East Asian learners. Asian-Pacific Journal of Second and Foreign Language Education. 8. 10.1186/s40862-023-00209-1 November 2023.
shared during the Educational Research Association of Singapore and World Educational Research Association focal meeting 2023 Learning Sciences & Innovation: Design New Environment & Harnessing New Technologies for Future-Ready Learners 22 – 24 November 2023.
shared during the 16th International Conference on Education, Research and Innovation, Seville, Spain, 13-15 November 2023.
shared during the International Conference on Health and Social Care Information Systems and Technologies, Porto, 8-10 November 2023.
shared during Empowering Minds: A Round Table on Generative AI and Education in Asia-Pacific organized by UNESCO Multisectoral Regional Office in Bangkok (UNESCO Bangkok), in collaboration with The Southeast Asian Ministers of Education Organization (SEAMEO), Bangkok, 7-9 November 2023.
cited in Hyttinen, M. & Suhonen, J. Enhancing Asynchronous Online Learning with Mobile Augmented Reality Application: A Case Study in Higher Education Business Courses. International Journal of Technology in Education and Science. 7. 431-453. 10.46328/ijtes.498 October 2023.
cited in Pathak-Shelat, M., & Mehta, B. The Future of Higher Education in Ethical Metaverse: Co-existing in Virtually Enhanced Physical Reality. 10.1007/978-3-031-40312-5_8 October 2023.
Mobiles for Education Alliance Members’ Day at the World Bank, Washington DC, invited participant, 14 September 2023
shared during the 13th annual symposium of the Mobiles for Education Alliance, Washington DC, 11 September 2023.
shared during UNESCO’s first annual flagship event Digital Learning Week, international forum on the implications of generative AI for education, session on ‘Preparing students and teachers for responsible use of AI’, 6 September 2023
cited in Kazanjian, C. J. The Social-Emotional Learning Upgrade: Merging SEL and Technology Curricula to Support Young Learners. 10.4324/9781003392248 September 2023.
shared during the annual conference of the Royal Geographical Society, 29 August - 1 September 2023.
cited in Marín-Marín, José-Antonio & López-Belmonte, Jesús & Sánchez, Santiago & Moreno Guerrero, Antonio. (2023). Attitudes Towards the Development of Good Practices with Augmented Reality in Secondary Education Teachers in Spain. Technology, Knowledge, and Learning. 1-17. 10.1007/s10758-023-09671-9 August 2023.
cited in Abdilah, Y. A., Tijan, Suhardiyanto, A. (2023). Exploring the Potentials of Augmented Reality Poster for Civic Education in Indonesia. in Proceedings of the 4th Annual Civic Education Conference (ACEC 2022). 10.2991/978-2-38476-096-1_91 August 2023.
cited in Scandurra, G. & Ciofi, C. (2023). Escape Room Game for Engineering Students: “Escape Department”, a Case Study. Education Sciences. 13. 785. 10.3390/educsci13080785 August 2023.
shared during the 10th international conference on Human Interaction & Emerging Technologies, Nice, France, 23 August 2023.
shared during the 14th international conference on Applied Human Factors and Ergonomics, San Francisco, 24 July 2023.
shared during the 15th annual International Conference on Education and New Learning Technologies, Palma de Mallorca, 3-5 July 2023.
cited in Shihab, S. R. Educational Technology in Teaching Community: Reviewing the Dimension of Integrating Ed-Tech Tools and Ideas in Classrooms. Eduvest - Journal of Universal Studies. 3. 1028-1039. 10.59188/eduvest.v3i6.835 June 2023
shared during the Research Symposium of the Centre for Information Technology in Education, The University of Hong Kong, 20 May 2023.
cited in Muz, I. & Yüce, E. (2023). Virtual Reality (VR) in Education: The Case in Türkiye. Bartın Üniversitesi Eğitim Fakültesi Dergisi. 12. 604-617. 10.14686/buefad.1285901 May 2023.
cited in Challenor, J. & White, D. & Murphy, D. (2023). Hand-Controlled User Interfacing for Head-Mounted Augmented Reality Learning Environments. 7(6). 10.3390/mti7060055 May 2023
cited in Krassmann, A. & Reategui, E. & Salcedo Gomes., R. & Lin, Y.-H. (2023). Augmented Reality in the teaching and learning process of chemistry: a systematic literature review. 10.53003/redequim.v9i1.4844 May 2023
cited in Skulmowski, A. Ethical issues of educational virtual reality. Digital Education. DOI: 10.1016/j.cexr.2023.1000023 May 2023
shared during the 11th Student Scientific Conference, Faculty of Natural Sciences, Konstantin Preslavsky University of Shumen, 22 April 2023.
cited in Parga, S. G., Singh, U. L., Gutierrez, J. & Marks, S. Pedagogical design in education using augmented reality: a systematic review. Interactive Learning Environments. 10.1080/10494820.2023.2195445 April 2023
cited in Carreon, A., Criss, C., & Mosher, M. Classroom Virtual Reality for Students With Disabilities: A Preliminary Guide to Available Virtual Content. Journal of Special Education Technology. DOI: 10.1177/01626434231170593 April 2023
cited in Dieck, M. C. T., Cranmer, E., Prim, A., & Bamford, D. Can augmented reality (AR) applications enhance students’ experiences? Gratifications, engagement and learning styles. Information Technology & People. DOI: 10.1108/ITP-10-2021-0823 April 2023
shared during UNESCO's first online interactive learning webinar on Education for Sustainable Development (ESD-Net) 2030, 30 March 2023.
cited in Zuo, T., Birk, M. V., van der Spek, E. D., & Hu, J. The effect of fantasy on learning and recall of declarative knowledge in AR game-based learning, Entertainment Computing. DOI: 10.1016/j.entcom.2023.100563 February 2023
cited in Porat, E., Shamir-Inbal, T., & Blau, I. Teaching prototypes and pedagogical strategies in integrating Open Sim‐based virtual worlds in K‐12: Insights from perspectives and practices of teachers and students, Journal of Computer Assisted Learning. DOI: 10.1111/jcal.12786 February 2023
cited in Wiboolyasarin, W., Jinowat, N., Wiboolyasarin, K., & Kamonsawad, R. “Digital school or online game? Factors determining 3D virtual worlds in language classrooms for pre-service teachers”, Interactive Learning Environments. DOI: 10.1080/10494820.2023.2172588 February 2023
cited in Siddiqui, S. A. et al. Migration of microplastics from plastic packaging into foods and its potential threats on human health. February 2023 Advances in Food and Nutrition Research DOI: 10.1016/bs.afnr.2022.07.002
cited in Chaudhary, V., Thakur, N., Chaudhary, S., & Bangar, S. P. Remediation plan of nano/microplastic toxicity in food. February 2023 Advances in food and nutrition research DOI: 10.1016/bs.afnr.2022.07.004
cited in Ye, S., Elmgren, M., Jacobsson, M., Ho, F. M. (2023). How much is just maths? Investigating problem solving in chemical kinetics at the interface of chemistry and mathematics through the development of an extended mathematical modelling cycle. Chemistry Education Research and Practice. 10.1039/D3RP00168G January 2023.
cited in Kim, T., Planey, J. & Lindgren, R. (2023). Theory-Driven Design in Metaverse Virtual Reality Learning Environments: Two Exemplary Cases. IEEE Transactions on Learning Technologies. PP. 1-13. 10.1109/TLT.2023.3307211 January 2023.
cited in Garcia, M. B., Nadelson, L. S., & Yeh, A. "We're going on a virtual trip!": A Switching-Replications Experiment of 360-Degree Videos as a Physical Field Trip Alternative in Primary Education, International Journal of Child Care and Educational Policy 17(1): 1-16. DOI: 10.1186/s40723-023-00110-x January 2023
cited in Azarby S., & Rice, A. Spatial Perception Imperatives in Virtual Environments: Understanding the Impacts of View Usage Patterns on Spatial Design Decisions in Virtual Reality Systems, Buildings 13(1): 160. DOI: 10.3390/buildings13010160 January 2023
cited in Siddiqui, S. A. et al., Potential risk assessment and toxicological impacts of nano/ micro-plastics on human health through food products. December 2022 Advances in Food and Nutrition Research DOI: 10.1016/bs.afnr.2022.07.006
cited in Huang, X. Investigating how to optimise immersive virtual field trips in geography education. 11th International conference of educational innovation through technology (EITT). DOI: 10.1109/EITT57407.2022.00031 December 2022
cited in Selander, S. The role of bodily experience for learning designs. In The Palgrave handbook of embodiment and learning. DOI: 10.1007/978-3-030-93001-1_25 December 2022
cited in Chen, M., & Zhou, C. The Effects of Contextualized Learning Content and Collaborative Behaviours in a Ubiquitous Learning Environment, 2022 International Conference on Intelligent Education and Intelligent Research (IEIR). DOI: 10.1109/IEIR56323.2022.10050066 December 2022
cited in Feng, X., Cheng, L., Chen, J., & Zeng, Y. Application of DNA Molecular Model Printed by 3D Printing Technology in Biology Class of Senior High School, Proceedings of the 2022 3rd International Conference on Big Data and Informatization Education (ICBDIE 2022). DOI: 10.2991/978-94-6463-034-3_3 December 2022
cited in Yilmaz, A. et al. The art of augmented memory: Remembering with augmented reality application in the case of the Temple of Artemis, Digital Scholarship in the Humanities. DOI: 10.1093/llc/fqac084 December 2022
cited in Kanivets, O. K., Kanivets, I. M., & Gorda, T. M. Development of na augmented reality mobile physics application to study electric circuits, Educational Technology Quarterly. DOI: 10.55056/etq.429 December 2022
shared during the 12th annual symposium of the Mobiles for Education Alliance, Washington DC, 2 November 2022.
cited in DuQuette, J. P. Firefly geisha and cypris butterflies: lessons for metaverses, third international conference on digital creation in arts, media and technology (ARTeFACTo) DOI: 10.1109/ARTeFACTo57448.2022.10061244 November 2022
cited in Mukhtar, Firdaus, M., & Azis, Z. Designing tasks to promote mathematical discourse in online collaborative learning, Proceedings of the 8th annual international seminar on trends in science and science education, Universitas Negeri Medan. DOI: 10.1063/5.0113537 November 2022
cited in Estadieu, G., Abreu, F., Caires, C. & Fernandes-Marcos, A. (2022). ARTeFACTo 2022 Macao - Book of Proceedings of the 3rd International Conference on Digital Creation in Arts, Media and Technology: Emerging Extended Realities. October 2022
cited in Panichi, L. Research Anthology on Virtual Environments and Building the Metaverse. DOI: 10.4018/978-1-6684-7597-3.ch012 October 2022
cited in Firdaus, M., et al. Augmented Reality Pengenalan Alat Musik Tradisional Sape’, Jurnal Integrasi. DOI: 10.30871/ji.v14i2.4041 October 2022
cited in Buchner, J., & Kerres, M. Entlasten oder anregen? Effekte von Augmented Reality auf die kognitive Belastung, Jahrestagung der Gesellschaft für Didaktik der Chemie und Physik. DOI: 10.13140/RG.2.2.35270.34886 September 2022
shared during the annual conference of the Royal Geographical Society, 31 August 2022.
cited in Park, I., Kang, H., Kim, S., & Lee, Y. Review of intervention studies using metaverse in education, Journal of Digital Contents Society. DOI: 10.9728/dcs.2022.23.8.1399 August 2022
cited in De Lima, C. B., Walton, S., & Owen, T. A critical outlook at Augmented Reality and its adoption in education, Computers and Education Open. DOI: 10.1016/j.caeo.2022.100103 August 2022
shared during the 13th International Conference on Applied Human Factors and Ergonomics in the track on Cognitive Computing for Healthcare and Wellbeing, 28 July 2022.
shared during a symposium on the Learning Sciences, at Seoul National University, 7 July 2022.
shared with a delegation from Seoul National University, 4 April 2022.
cited in Xu, X. To social with social distance: a case study on a VR-enabled graduation celebration amidst the pandemic, Virtual Reality. DOI: 10.1007/s10055-022-00646-2 April 2022
cited in Coban, M., & Göksu, I. Using virtual reality learning environments to motivate and socialise undergraduates in distance learning, Participatory Educational Research. DOI: 10.17275/per.22.36.9.2 March 2022
shared during the conference of the American Association of Geographers, 25 February 2022.
cited in Ceresa, G. (2022). L'edu-larp come medium nella didattica delle discipline geografiche. Il caso Landless*.
cited in Su, Y.-S., Cheng, H.-W., & Lai, C.-F. Study of virtual reality immersive technology enhanced mathematics geometry learning, Frontiers in Psychology. DOI: 10.3389/fpsyg.2022.760418 February 2022
Firdaus, M. B., et al. An Augmented Reality on the Introduction of Escherichia Coli Bacteria that Cause Diarrhea Using the Marker Based Tracker Method in Proceedings of the 8th International Conference on Computational Science and Technology. DOI: 10.1007/978-981-16-8515-6_68 January 2022
cited in Lokman, H. F. & Mawar, N. Class Map: Improving Students' Skills of Organic Synthesis in Learning Organic Chemistry for Pre-University Students. DOI: 10.47405/mjssh.v7i1.1231 January 2022
shared during the 12th annual symposium of the Mobiles for Education Alliance, Washington DC, 2 November 2022.
cited in Pivato, A. F., Miranda, G., Prichua, J. et al. Hydrocarbon-based plastics: progress and perspectives on consumption and biodegradationi by insect larvae. January 2022 Chemosphere DOI: 10.1016/j.chemosphere.2022.133600
cited in Selander, S. (2022) Designs in and for learning: a theoretical framework. In: Boistrup, L. B., & Selander, S. (eds) Designs for research, teaching and learning: a framework for future education. Routledge. https://doi.org/10.4324/9781003096498-1
used by two Masters in Education students who are implementing the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project in Malaysian schools, under the auspices of the Centre of Innovation in Teaching and Learning, Universiti Kebangsaan Malaysia.
shared during the 5th Tomorrow's Educatin Summit, 21 November 2021
cited in Raveendaran S., Seow P., Tan M.Y., Chiam C.L. (2021) An Activity Theory Approach to Characterising How ICT Based Innovations Spread in Singapore Schools. In: Koh E.R., Hung D.W.L. (eds) Scaling up ICT-based Innovations in Schools. Studies in Singapore Education: Research, Innovation & Practice, vol 3. Springer, Singapore. https://doi.org/10.1007/978-981-16-4469-6_4
shared during the 21st International Conference on Education Research (ICER), 21 - 22 October 2021.
shared during the opening keynote of the Educational Leadership Summer Institute - De La Salle University, delivered by Director, National Institute of Education, 30 September 2021.
cited in Li, Z. Creativity and opportunity: how COVID-19 fosters digital dance education, Digital Creativity. DOI: 10.1080/14626268.2021.1967406 August 2021
cited in Chang, C.-Y., Hwang G.-J., & Gau, M.-L. Promoting students‘ learning achievement and self-efficacy: a mobile chatbot approach for nursing training, British Journal of Educational Technology. DOI: 10.1111/bjet.13158 August 2021
cited in Xu, X., & Wang, F. Engineering lab in immersive VR – an embodied approach to training wafer preparation, Journal of Educational Computing Research DOI: 10.1177/07356331211036492 August 2021
shared during the annual conference of the Royal Geographical Society, 31 August 2021.
shared during an international online symposium on Innovation and growth during uncertain times: simulations in education and the COVID-19 crisis, 6 July 2021.
shared during the 7th international conference of the Immersive Learning Research Network (iLRN), 2 June 2021.
cited in Isik, U., Aktaş Üstün, N., Tastan, P. & Ustun, U. Fear of Covid-19: Associations with Trait Anxiety and Life Satisfaction, Pakistan Journal of Medical and Health Sciences. 15. 1658-1665. DOI: 10.53350/pjmhs211561658 June 2021
cited in Widodo, A., & Indraswati, D. Analysing the content of history materials in the 2013 curriculum integrated thematic book for primary schools (SD/MI), Primary Jurnal Pendidikan Guru Sekolah Dasar 10(3):590 DOI: 10.33578/jpfkip.v10i3.8123 June 2021
cited in Lopez-Banet, L., Perales, F.-J., & Rut Jimenez Liso, M. STEAM views from a need: the case of the chewing gum and pH sensopill. June 2021 Infancia y Aprendizaje DOI: 10.1080/02103702.2021.1927505
cited in Akbaba, B., & Karaca, A. Covid 19 Pandemi Etkisinde Eğitim ve Uzaktan Eğitim Araştırmaları. Gazi Kitabevi May 2021
cited in Liu, D. Student-Oriented Classroom Teaching Model from the Perspective of Constructivism, IPEC2021: 2021 2nd Asia-Pacific Conference on Image Processing, Electronics and Computers pp 1025–1028 DOI: 10.1145/3452446.3452691 April 2021
shared during the 14th Virtual Worlds Best Practices in Education conference, 19 March 2021.
cited in Topouzova, L. Truth and subjectivity in narrative inquiry: augmented reality and digital storytelling in the university classroom, Journal of Visual Literacy DOI: 10.1080/1051144X.2021.1902045 March 2021
cited in Putri, I. E., & Sinaga, P. Collaborative problem-solving: how to implement and measure it in science teaching and learning, Journal of Physics Conference Series 1806(1):012018, DOI: 10.1088/1742-6596/1806/1/012018 March 2021
cited in Seibert, J.-N. Interdisziplinärer und multiperspektivischer Ansatz zum Einsatz digitaler Medien im Chemieunterricht - Digitale Lernwerkzeuge und Lernbegleiter im Chemieunterricht, doctoral thesis January 2021.
cited in Kellerova, N., & Reid, E. Teaching English via Literature in the digital age, Nauka, nastava, učenje u izmenjenom društvenom kontekstu, DOI: 10.46793/NNU21.459K January 2021.
cited in Hassan, S. A., Rahim, T., & Shin, S. Y. ChildAR: an augmented reality-based interactive game for assisting children in their education, Universal Access in the Information Society, DOI: 10.1007/s10209-020-00790-z January 2021.
cited in Leyer, M., Aysolmaz, B., Brown, R. et al. Process training for industrial organisations using 3D environments: an empirical analysis, Computers in Industry, DOI: 10.1016/j.compind.2020.103346 January 2021.
shared as part of a pre-conference workshop on Hopes and challenges of social-distance education beyond Covid-19: rethinking social interaction and computer-supported collaborative learning theory in practice in conjunction with the 28th International Conference on Computers in Education, 24 November 2020
cited in Wen, Y. Augmented reality enhanced cognitive engagement: designing classroom-based collaborative learning activities for young language learners, Educational Technology Research and Development, DOI: 10.1007/s11423-020-09893-z November 2020.
cited in Cinar, M., Dogan, D., & Tüzün, H. The effect of design tasks on the cognitive load level of instructional designers in 3D MUVEs, International Journal of Technology and Design Education, 30(5) DOI: 10.1007/s10798-020-09637-3 November 2020.
cited in Krassmann, A. L., Nunes, F. B., & Flach, J. M. A framework to prepare the application of virtual worlds in distance education in developing countries, Universal Access in the Information Society, DOI: 10.1007/s10209-020-00771-2 October 2020
shared as a webinar hosted by the Asia-Pacific Society for Computers in Education (APSCE), 14 October 2020
Chan, K., Schillereff, D. N., Bass, A. C. W. et al. Low-cost electronic sensors for environmental research: pitfalls and opportunities. Progress in Physical Geography: Earth and Environment DOI: 10.1177/0309133320956567 25 September 2020
shared during the 11th annual Mobiles for Education Alliance symposium, Washington DC, 14 September 2020
cited in Camingue, J., Melcer, E., & Carstensdottir, E. A (visual) novel route to learning: a taxonomy of teaching strategies in visual novels, International Conference on the Foundations of Digital Games, DOI: 10.1145/3402942.3403004 September 2020.
cited in Cai, S., Liu, C., Wang, T., Liu, E., & Liang, J.-C., Effects of learning physics using Augmented Reality on students’ self-efficacy and conceptions of learning, British Journal of Educational Technology, DOI: 10.1111/bjet.13020 August 2020.
shared during the webinar on Coastal Ecosystem and Management, 24 August 2020.
cited in Shonfeld, M., & Greenstein, Y. Factors promoting the use of virtual worlds in educational settings, British Journal of Educational Technology, DOI: 10.1111/bjet.13008 July 2020.
featured at the Project Showcase of the 6th international conference of the Immersive Learning Research Network, 21 - 25 June 2020.
featured on the blog of the British Educational Research Association, 29 May 2020.
cited in Guerrero, A. J. M., Garcia, S. A., Navas-Parejo, M. R., Campos-Soto, M. N., & Garcia, G. G. Augmented Reality as a resource for improving learning in the Physical Education classroom, International Journal of Environmental Research and Public Health, 17(10):3637 DOI: 10.3390/ijerph17103637 May 2020.
cited in Dursun, M. An augmented reality based modular platform for solar energy education, 6th International conference on Computer and Technology Applications, Antalya, Turkey DOI: 10.1145/3397125.3397149 April 2020.
featured in the National Institute of Education Learning@NIE magazine, 2020, issue #4.
cited in Panichi, L. The case for qualitative research into language learning in virtual worlds. Kruk, M., & Peterson, M. (Eds.). New technological applications for foreign and second language learning and teaching, IGI Global, January 2020.
shared during a colloquium sponsored by the Cognition and Development program, and the Graduate Group in Science and Mathematics Education (SESAME) at the Graduate School of Education, University of California, Berkeley, 25 November 2019.
shared with a delegation from Jiangsu Normal University, 19 November - 5 December 2019.
shared during the Singapore International Science Teachers’ Conference Understanding quality science learning with Student Learning Space (SLS) in conjunction with officers from the Educational Technology Division, Ministry of Education, 19, 20 November 2019.
shared with Prof Dr Daniel Bodemer, University of Duisburg-Essen, 18 October 2019.
shared with a delegation from Central China Normal University, 28 August 2019.
shared during the annual symposium of the Royal Geographical Society - Institute of British Geographers (RGS-IBG) Digital Geographies research group, University of Birmingham, 3 July 2019.
cited in Nisiotis, L., & Kelanthous, S. The Relationship Between Students' Engagement and the Development of Transactive Memory Systems in MUVE: An Experience Report. Presented at the 24th Annual Conference on Innovation and Technology in Computer Science Education, Aberdeen. DOI: 10.1145/3304221.3319743 July 2019.
shared during the 7th International Conference on Teacher Education, the MOFET Institute, Tel Aviv, 24 June 2019.
cited in Rosenfeld, S., Yayon, M., Halevi, R., & Blonder, R. Teachers as Makers in chemistry education: an exploratory study. June 2019 International Journal of Science and Mathematics Education DOI: 10.1007/s10763-019-09989-w
cited in Afrooz, A., Ding, L., & Pettit, C. An immersive 3D virtual environment to support collaborative learning and teaching. Geertman, S., Zhan, Q., Allan, A., & Pettit, C. (Eds.). Computational urban planning and management for smart cities, Springer, May 2019.
cited in Norgaard, C., O’Neill, L. D., Chemnitz, J., & Majgaard, G. Learning anatomy with augmented reality. Laering & Medier 20, March 2019.
cited in Ying-Hsun Lai, Shih-Yeh Chen, Chin-Feng Lai, Yao-Chung Chang & Yu-Sheng Su. Study on enhancing AIoT computational thinking skills by plot image-based VR, Interactive Learning Environments, 2019 DOI: 10.1080/10494820.2019.1580750.
shared during the 12th Virtual Worlds Best Practices in Education conference, 5 April 2019.
shared with a delegation from Faculty of Architecture and Planning, Thammasat University, 8 March 2019
shared with a delegation from Nguyen Tat Thanh University, 8 January 2019.
shared with students and faculty from the Smart Learning Institute, Beijing Normal University, 3 and 4 January 2019.
cited in Reinhardt, J. Gameful Second and Foreign Language Teaching and Learning. Palgrave MacMillan, January 2019.
shared with a delegation from the Chinese Academy of Sciences, 27 November 2018.
introduced through a pre-conference workshop series to graduate students and faculty from National Tsinghua University, 13 to 15 November 2018.
introduced through a workshop series to pre-service teachers and faculty from the College of Education, National Pingtung University, 12 November 2018.
shared during the symposium of the Mobiles for Education Alliance, Washington DC, 6 November 2018.
shared during the centennial conference of the Bulgarian Geography Society on Smart Geography, Sofia University, 3 November 2018.
cited in Karenti, T. Le numérique dans nos écoles : usages, impacts et charge de travail. Rapport de recherche, October 2018.
cited in Hahn, J. F. Virtual reality learning environments: development of multi-user reference support experiences, September 2018.
cited in Hoter, E., & Ahmad, M. Y. A. Designing pedagogy for virtual worlds in multicultural environments. E. Kapros, & M. Koutsombogera (Eds.) Designing for the user experience in learning systems, Springer, September 2018.
shared with a delegation from National Tsinghua University, Taiwan, 30 and 31 July 2018.
shared during the 20th International Conference on Human-Computer Interaction Las Vegas, 15 – 20 Jul 2018.
cited in Acuthan, K., Kolil, V. K., & Diwakar, S. Using virtual laboratories in chemistry classrooms as interactive tools towards modifying alternate conceptions in molecular symmetry. May 2018 Education and Information Technologies DOI10.1007/s10639-018-9727-1
shared with in-service and pre-service teachers from the Graduate Institute of Science Education, College of Science, National Taiwan Normal University, 15 May 2018.
shared with graduate students from the Department of Education and Learning Technology, Hsinchu Teachers' College, National Tsing Hua University, 14 May 2018.
introduced through a workshop series to pre-service teachers and faculty from the College of Education, National Pingtung University, 7 - 11 May 2018.
shared with a delegation from Stewards Pooi Kei Primary School, Hong Kong SAR, 23 March 2018.
shared with a delegation from Seoul National University, 9 February 2018.
cited in Tarouco, L. M. R., Silveira, C., & Krassmann, A. L. Collaborative learning with virtual entities. P. Zaphiris, & A. Ioannou (Eds.) Learning and Collaboration Technologies. Design, Development and Technological Innovation, Springer January 2018.
shared with visitors from National Tsing Hua University, Republic of China, 30 January 2018.
cited in Bower, M. (2017). Design of technology-enhanced learning – integrating research and practice. Macquarie University, Australia: Emerald Publishing.
shared during the annual conference of the Southeast Asian Geography Association, Jakarta, 29 Nov 2017.
shared with a delegation from the Hou Kong Middle School, Macau, 8 November 2017.
shared with primary school teachers from Hong Kong, hosted by the Education University of Hong Kong, 20 October 2017.
shared during the 18th International Conference on Education Research, Seoul, 19 Oct 2017.
shared with a delegation from Hong Kong CoolThink@JC Computational Thinking Education Programme, 1 August 2017.
featured as part of the Atal Tinkering Lab at the Delhi Public School, Amritsar, Punjab, India, from 20 July 2017.
shared with a delegation from the Universitas Negeri Jakarta, 16 June 2017.
shared with a delegation from Seoul National University, 17 May 2017.
awarded a grant to continue our work with schools in Indonesia in 2017 / 2018.
cited in Nussli, N., & Oh, K., A systematic, inquiry-based 7-step Virtual Worlds Teacher Training. E-Learning and Digital Media. Vol 12 No 5-6 2016 pp 502-529.
introduced to a delegation from the Graduate Institute of Science Education, National Taiwan Normal University, 2 December 2016.
introduced to the 'Together' Science Education for the Future (ToSEF) program of the Department of Science Education, Seoul National University, 3 November 2016.
featured at the UNESCO Asia-Pacific Programme of Educational Innovation for Development conference, 26 to 28 October 2016.
featured at the Marshall Cavendish Education Global Conference, 17 August 2016.
introduced to a delegation from the Brunei Ministry of Education, 17 August 2016.
featured at FabLearn Australia, 20 & 21 May 2016.
shared during the International Conference on Science Education, Bandung, Indonesia, 30 April 2016.
awarded a grant to be implemented in schools in Indonesia in 2016 / 2017.
cited in Rodrigues, C., Wigham, C. R., Foucher, A.-L., & Chanier, T. Architectural design and language learning in Second Life. S. Gregory, L.J.W. Lee, B. Dalgarno & B. Tynan. Virtual Worlds for Online Learning: Cases and Applications, NOVA Science Publishers, Inc, 2015, 978-1-63482-194-0. <edutice-00703054v2>
cited in Gregory, S., Lee, M. J. W., Dalgarno, B., & Tynan, B. (Eds.). Virtual worlds in online and distance education: technology, usability and design. Edmondton, Canada: Athabasca University Press, 2015.
featured during my time as a Visiting Scholar at the Hong Kong Institute of Education, from 10 to 14 August 2015.
featured at the first International Symposium on Human Factors in Training, Education, and Learning Sciences, 28 July 2015.
featured at the inaugural FabLearn Australia, 3 July 2015.
featured at the annual meeting of the American Educational Research Association (AERA), 17 April 2015.
featured during a visit by members of the Japan Textbook Research Centre, Research on the Digitalisation of Textbooks and Teaching & Learning Materials for School Use; Section of Social Studies, 13 March 2015.
featured at a seminar on 'Makers on Parade: the spontaneous emergence of a hackerspace within a state-funded school in Singapore', Durham, England, 17 December 2014.
featured during the 3rd International Conference on Exploring Leadership & Learning Theories in Asia: Leadership and Learning in the Asian Century, 17-19 November 2014.
shared during the Royal Geographical Society Annual Conference on Geographies of Co-production, session on Geographies of Making: the jazz of participatory fabrication, improvisation and hackerspaces London, England 26 – 29 August 2014.
cited in Nussli, N., Oh, K., & McCandless, K., Collaborative science learning in three-dimensional immersive virtual words: Pre-service teachers’ experiences in Second Life. Journal of Educational Multimedia and Hypermedia. Vol 3 No 23 2014 pp 253-284.
cited in Oh, K., & Nussli, N., Teacher training in the use of a three-dimensional immersive virtual world: Building understanding through first-hand experiences. Journal of Teaching and Learning with Technology Vol 3 No 1 2014 pp 33-58.
cited in Attile, M., Designing curricula in virtual worlds: pre service, early years teacher training, paper presented in partial fulfilment of MA Education in Virtual Worlds, University of West England, Bristol, 30 April 2014.
cited in Bliss, S (ed.), GeoWorld 8: a world of learning about people, places and environments Australian Curriculum Geography: Macmillan (2014);
cited in Hurtado, F., Baez, F., & Guzzetti, B. J. Learning about climate change through social media, paper presented at the Annual Meeting of the Literary Research Association, Dallas, Texas, 2 December 2013.
shared during the FabLearn Digital Fabrication in Education conference, Transformative Learning Technologies Lab, Stanford University, 27 – 28 October 2013;
cited in Winston Churchill Fellowship Report by Wood, C (New South Wales Department of Education and Communities) on Will virtual world technology deliver a disruptive innovation for education?, August 2013;
featured in Korean Broadcasting System (KBS) on Smart Education is Coming, July 2013.
in addition, we are also enacting collaborative partnerships with:
the Department of Education, Seoul National University;
the School of Information Technology, Deakin University.