Project Lead The Way


PLTW Computer Science Pathway



Computer Science


Quarters 1 & 2 

Students will learn how coding is part of everyday objects such as your car radio and soft drink vending machines. In this class, you will design and build computing systems to everyday problems. Students learn to write code to make the computing systems run automatically using a Micro Bit Processor, Inputs and Outputs. Project include: coding and connecting a buzzer, LED Board, LED Grid, Pressure Sensor, Flex Sensor and developing a working safe

App Creators

Quarters 3 & 4

App creators students learn the basics of how to design, code, test and debug apps. Make their very own apps for use on tablets and phones.


Students learn to program using MIT App Inventor. This application makes coding fun by using block coding to click and snap conditional statements and loops that help create games and informational apps.


Project Examples Include: Amazing Algorithms, The Germ Guide App, Build a Body, App Creation Challenge

PLTW Engineering Pathway

Design & Modeling

Quarters 1 & 2 

Students will learn the basic techniques for design drafting, beginning with simple orthographic projections hand-drawn on paper and moving up to fully dimensioned and animated assembly drawings using Autodesk Inventor software. Projects include: Student Initials, Lug Nut and Bolt, Nametag, Puzzle Cube and Playground

Auto and Robotics

Quarters 3 & 4

Robotics students start class learning to use VEX robotics kits to develop an understanding of basic gears, chain drives, sprockets, rack and pinions, and worm and wheel gears. The program RobotC  is then used to bring their mechanisms to life. Students gain an understanding of basic programming needed to automate their creations.


Project Examples Include: Pull toys, a robot drag race, spinning signs and clawbot obstacle course.