Week 2 Lesson 2

Today we will learn how an if-then uses conditions to cause actions.

55 minutes

1 - Warm Up (5 min)

2 - We Do (5 min)

3 - Turn & Talk (5 min)

4 - UCSD Does (5 min)

5 - We Do (15 min)

6 - You Do (15 min)

7 - Reflect & Share (5 min)

WARM UP

Pairs, Groups, 

Whole Class

1

(5 min)

If _________ and _________, then it's a rainy day.  


If _________ and _________, then it's a sunny day. 

WE DO

2

(5 min)

As a class, let's use TIPP and SEE to learn how the project works.


Turn & TALK

3

(5 min)

The problem is _________.  

I think we need to program  _________.

If the blue/green sensor _________ then _________.

you do 

6

(15 min)

do more

 (How To)

Reflect & Share

7

(5 min)

Today in Scratch, we used if-thens to make the self-driving car do something when the condition was met.



Today I _______.  Let me show you...


I can tell you worked hard on ________ because  ________.

I think ________ could be even better if you ________.