Week 2 Lesson 1

Today we will learn how an if-then uses conditions to cause actions.

54 minutes

1 - Warm Up (5 min)

2 - We Do (5 min)

3 - Turn & Talk (5 min)

4 - UCSD Does (4 min)

5 - We Do (15 min)

6 - You Do (15 min)

7 - Reflect & Share (5 min)

WARM UP

Pairs, Groups, 

Whole Class

1

(5 min)

Let's chorally read the anchor chart below.

This week, we will be using if-then conditionals in our code.  Let's think about other if-then situations at school.


If _________(condition), then I can go to recess.


If _________ (condition), then I will do well on my test!

WE DO

2

(5 min)

As a class, let's use TIPP and SEE to learn how the project works.


Turn & TALK

3

(5 min)

Let's look at the algorithm and code below.

The problem is _________.  

Maybe we can solve the problem by programming  _________.


In this project, the if-then is used to _____________.  

you do 

6

(15 min)

DO MORE 

 (How To)

Reflect & Share

7

(5 min)

Today in Scratch, we used if-thens to make the rocket ship do something when the condition was met.



Today I _______.  Let me show you...


I see you were able to  ________.

Can you tell about how you ________?