FOCUS: Rapid Prototyping
Students in this studio were given three briefs of several weeks each to practice rapid prototyping for different platforms. Brief 1 was for a mobile game (converted to HTML5 for showcase), Brief 2 was for an arcade game (and not possible to adapt to web owing to the custom input system), and Brief 3 was a shared brief for VR (video of gameplay has been provided as well as a link to the online repository for those who would like to try it on their own VR device).
Note: As the briefs focus on rapid prototyping, they are not full/polished games and may contain bugs :)
FOCUS: Commercial Games
Students in this studio were tasked with a single brief: to identify a target market and develop a game with attention to commercial factors, including integrating at least one (prototype) in-game pay function, a press kit, promotion video and landing site.
FOCUS: Cross-Disciplinary Project
Students for the major project unit have to collaborate across SAE's disciplines to produce a capstone work with a heavy emphasis on an outward-facing production, ideally with more polish and attention to marketing and promotion than earlier studio projects.
These are hosted under the CIU Major Project section, but you can click through to them using the links below: