Augmented Reality
INTRO
Augmented reality (AR) is a technology that layers computer-generated enhancements atop an existing reality in order to make it more meaningful through the ability to interact with it. AR is developed into apps and used on mobile devices to blend digital components into the real world in such a way that they enhance one another, but can also be told apart easily.
AR CONNECTED TO ALBERTA CURRICULUM
AR Activities Google Spreadsheet for K-12 (updated regularly). These have been vetted for each grade level.
EXPERIENCES
For some experiences, you will need both the app and the printed sheets in order for the AR experience to work. Where available, both links are provided below.
- Amazing Space Journey (6-12) (iOS | Android)
- Anatomy 4D (6-Adult) (Android)
- Apps for AR in the classroom
- AR Diorama – Qurious Island
- AR Flashcards – Animal Alphabet (iOS/Android)
- Augment (iOS Android) Free teacher/student accounts.
- HP Reveal (Aurasma) (K-12) (iOS | Android)
- Chromville (K-5) (iOS | Android)
- Civilisations AR (iOS and Android)
- CleverBooks AR Geometry (3-4) (iOS / Android)
- CyberChase Shape Quest! (K-5) (iOS)
- Fetch! Lunch Rush (K-5) (iOS)
- Google Arts & Culture app (iOS and Android)
- Google Translate (6-12) (iOS | Android)
- Human Anatomy (10-Adult) – $ 5 apps (iOS/Android)
- Layar (6-12) (iOS | Android)
- Lego Connect (K-5) (iOS | Android)
- Merge Cube (iOS and Android apps) – Educator’s Guide and check out the information page.
- Metaverse AR platform (iOS)
- Plum’s Creaturizer (iOS | Android)
- Quivervision (K-5) (iOS Android)
- Quiver Education $ (iOS, Android)
- Sky Map (Android)
- Traces (iOS | Android)
- Waypoint Edu (iOS)
- Zoo-AR (K-5) (iOS Android)