Project Description: For this Scratch project, I created a functional snake game with a moving snake head, body clones, collectible apples, and a scoring system based on apples multiplied by speed. I used variables, broadcasts, clones, and loops to make the game interactive and responsive to arrow key controls. One challenge I faced was getting the score variable to properly appear on the screen and making the Game Over background display correctly when the snake touched the edge of the stage. Overall, the project went well and helped me better understand how variables, sprite interactions, and event-based coding work in Scratch.
Coding Key: When Green Flag Clicked: Starts All