06. Fire up Omnigraffle (Draw it out)

Points to remember:

  • Drawing out exactly what every screen and interaction will look like BEFORE you code is useful to ensure a smooth workflow in your program.

Principle #6

  • Be pixel-perfect

Our Steps:

  • We will not use Omnigraffle, since we are not building a "classic" iPhone app

    • some online graphic editing program

  • Remember you CAN NOT use copyrighted material.

    • Just because it is on the web, does not mean you can use it!

    • Creative Commons

    • Turbo Squid

    • Make your own models