Students put their knowledge to the test by answering questions under a time limit and competing with their classmates on a leaderboard.
Students each have a monster avatar and earn or lose points based on behavior.
Customers earn points when they eat a Chick-fil-a, once you have a certain amount of points you get free food!
An app that tracks your walks, runs, and bike rides but it also encourages users to compete with friends and join challenges.
Game-based learning incorporates subject material into games to allow students to actively learn and practice material in an engaging and risk-free setting.
Students practice typing by building a race car and racing against their friends by tying different phrases.
A game designed for students with ADHD that stimulates and targets parts of your brain that play a key role in attention function. In this game, players navigate their character through obstacles.
Allows students to learn at their own pace
Increases memory capacity
Develops hand-eye coordination
Increases participation
Gamification and game-based learning methods are proven to promote engagement and participation in the classroom. They help with material comprehension and allow young students to develop a love for learning. I have seen personally that working towards achievements or competing against peers in ways of gamification is extremely beneficial to build up the motivation to take your education into your own hands. I have also seen personally how learning becomes fun and engaging when you turn it into a game. These methods are great for creating a fun and welcoming environment in your classroom and making it a space that your students look forward to being in. As a future teacher, I am excited to explore the world of gamification and use it in many forms with my future students.
Check out this website to read about even more benefits to game-based learning