Workshops

Workshop Program

The AIIDE-2018 conference program includes four workshops, which will be held Tuesday and Wednesday, November 13-14, 2018, at the Centennial Centre for Interdisciplinary Science at the University of Alberta in Edmonton, AB, Canada. Exact locations and times for the individual workshops will be announced in the future.

Participation in workshops is generally limited, and policies for participation/attendance are determined by workshop organizers. Please note that there is a separate registration fee for attendance at workshops. Workshop papers will be made available to all registered attendees, as well as after the conference, through online joint proceedings.

Below are the list of workshops that will be hosted at AIIDE 2018:

The 2018 Workshop on Artificial Intelligence for Strategy Games follows a successful series of AIIDE workshops that were held in response to the considerable interest in the subject and the limited time for reporting on the annual StarCraft competition in the main AIIDE conference. The goal of the workshop is to bring together AI researchers and game AI programmers from industry, who are interested in strategic game AI, to present and exchange ideas on the subject, and to discuss how academia and game companies can work together to improve the state-of-the-art in AI for games.

This workshop will be held in CAB 373, Level 3.

For more information, please see: https://skatgame.net/mburo/aiide18ws/


The Experimental AI in Games (EXAG) workshop aims to foster experimentation in game AI research and all forms of game development. In addition to presenting traditional academic talks and live demos of AI technology, EXAG welcome a diverse community of researchers and practitioners with activities including a show-and-tell demo and gameplay session.

This workshop will be held in CAB 269, Level 2.

For more information, please see: http://www.exag.org/


This AIIDE workshop is centered on the MARLÖ competition on Multi-Agent Reinforcement Learning in MalmÖ. The aim of the competition is to foster research in agents that can learn to play a range of multi-agent games. This workshop is a key opportunity to raise awareness of the competition and associated research challenges within the AIIDE community, to brainstorm and discuss research directions in multi-task, multi-agent learning in modern video games, and to create a fertile ground for novel collaborations.

This workshop will be held in CAB 373, Level 3.

For more information, please see: https://marlo-ai.github.io/


This will be a joint workshop of Intelligent Narrative Technologies (INT) and the Workshop on Intelligent Cinematography and Editing (WICED). The INT workshop represents the 11th iteration of a series of gatherings dedicated to advancing research in artificial intelligence for the computational understanding and expression of narrative. The 2018 WICED workshop is the 7th installment, the first time associated with AIIDE, and it is an opportunity to strengthen the connection between intelligent cinematography and entertainment AI technologies on topics that include interactive and automated camera control, visualization, visibility computation, and visual storytelling.

This workshop will be held in CAB 273, Level 2.

For more information, please see: https://sites.google.com/ncsu.edu/intwiced18/