This project was made as a submission to the University of Portsmouth Game Jam 2020 and recieved honourable mentions for "Diversity" and "Adaptation of Themes".
The game is based around developing a town inside of a body by creating buildings to earn money, upgrading buildings, harvesting materials to build, etc., all of which require blood cell workers. There are disaster events such as belly-rumble earthquakes that damage buildings and wipe out a portion of the work force. Buildings can also be repaired to avoid collapses.
Bodhampton has eight language options for gameplay.
Disaster System with Countdown Timer and Warning
Building Collapse/Damage
Work Force Depreciation
Building Upgrade System
Menu Music Composition