Welcome to Four Daily Wins, your one stop reference for how to get the most bang for your buck in the Magic: The Gathering Arena Free to Play Experience.
Jump In! Events and Tokens
The Bottom Line: Don’t spend gold and gems on Jump In! events. If you earn Jump In! points, save them for the beginning of the next season. You don't get duplicate protection for this type of pack, so the earlier you open it, the better.
But Why? And what’s a Jump In! event?
These events give you two mostly-preconstructed and slightly-randomized packs, each of them based around a specific theme, such as Goblins, or Flyers, or Threshold. These packs are added to your collection, and if you like, you can play that pre-made deck against other people for uncommon ICR (Individual Card Rewards). This is a fine way to get your Daily Wins, but if you’d rather play other formats, just resign from the Jump In! event and move on. An uncommon ICR is not worth your time on its own.
Don’t spend gold or gems on these events. It may look like a good deal on the surface compared to a regular pack, but:
Jump In! packs don't advance your Wildcard Track progress.
There is no Duplicate Protection for these packs.
You'll never be able to collect an entire expansion through Jump In! packs alone, because they can only contain a specific subset of cards.