Maria Fernanda Montoya (COL-AU)
Research Fellow, Monash University
PhD IT, Exertion Games Lab
Ms Electrical Engineering
Physics Engineer
Maria Fernanda Montoya (COL-AU)
Research Fellow, Monash University
PhD IT, Exertion Games Lab
Ms Electrical Engineering
Physics Engineer
I am a Research Fellow at Exertion Games Lab, Monash University, Australia. I recently completed my PhD degree investigating the design of interactive experiences for water activities.
I have an MSc in Electrical Engineering and a BSc in Physics Engineering from the Technological University of Pereira (Colombia), where I developed research in human-computer interaction and physiological computing. My previous projects have focused on researching virtual environment applications and biocybernetic adaptation for physical rehabilitation and education.
In this project I investigate the design features of interactive devices that have the potential to enrich surfing, for example by facilitating deeper connections with the ocean, amplifying calmness, and encouraging bodily awareness.
Excited to have co-organised the 1st Seminar of Colombian Postgraduate Students at Monash University alongside Natalia Candado López. This is just the first step towards creating a community that supports and empowers Colombian Students at our University.
Contact me if you are a postgraduate student at Monash University
My current interest is designing interactive systems for aquatic environments to foster our engagement with water.
This is a recent project in which we are developing a VR gaming system as a tool to teach projectile motion in a college course
This is a current project in which we are developing a VR gaming system as a complementary therapy for motor rehabilitation for people with stroke
The Homunculus is an initiative to promote virtual environments as a technological tool to teaching Neuroscience concepts
The Force Defense Videogame is an interactive system created as a complementary therapy for upper limb motor rehabilitation
As assistant reseach in NeuroRehabLab, A KAVE bus environment was developed. Using Unity, Wii Balance Board, and Bioplux sensors, this enviroment was think for balance measures during a bus ride simulation.