Breakout Session Presentation Room 1
Venue: T21
Facilitator(s): Kelvin Lin
TAY Su Lynn, TOH Ping Yong Jeffrey
Catholic Junior College
Abstract
In this interdisciplinary lesson, we delve into authentic learning by using the real-world phenomenon of a dice throw to simulate radioactive decay through mathematical modelling, bridging the realms of physics and mathematics. In anticipation of the revised syllabus, students engage in practical experimentation and data analysis using spreadsheets, which not only enhances their digital literacy but also stimulates critical thinking about the applications of radioactive materials in the medical field. Additionally, we explore the necessary pedagogical content knowledge that educators should possess to facilitate these authentic learning experiences. Join us for insights into a holistic STEM approach that not only enhances mathematical proficiency but also cultivates essential 21st-century skills. This presentation is tailored for educators seeking to enrich their lessons by infusing STEM and preparing students for the challenges of today's world.
WONG Chu Lin, Cheryl LIN
Raffles Institution
Abstract
To strengthen digital literacy, we introduced Microsoft Excel as a powerful tool for modelling complex physical systems such as a ball falling with air resistance or simple harmonic motion that would normally require solving 1st or 2nd-order differential equations. Such systems can be solved simply using kinematics equations with iterative modelling.
We also created practical lessons using PhyPhox and IOLab to show students that they could perform physics experiments by collecting data using sensors that were available in their smartphones which augmented their learning. Through these experiments, students explored the motion of lifts and trains, forces such as friction, drag and upthrust and investigated collision of bodies. In the process, students also discovered the limitations of these sensors and how to address them.
From the first run of such practicals, we identified possible challenges or pitfalls that we may face in conducting the lessons and using such devices for experiments, which would help us improve our lessons in future.
Breakout Session Presentation Room 2
Venue: T22
Facilitator(s): Felix Lim
SEETOH Huixia, LIM Yan Wei Bertram
Anglo-Chinese Junior College
Abstract
This presentation aims to engage educators with various degrees of experience to join us on a journey to weigh the cost of incorporating inquiry-based learning experiences.
In Term 1 2023, we selected two JC2 classes of different abilities to carry out a range of inquiry-based activities.
The first activity introduces the conventional Foutan board exercise using physical Foutan boards.
The second activity revolves around the planning and execution of an investigation aimed at comprehending the factors influencing the magnetic force acting on a current-carrying wire. Students participate in the entire process, from designing the experiment to refining their methodologies through online discussions with their peers. The final step involves adapting their experiment designs to the available apparatus to draw meaningful conclusions.
The third activity involves three mini-stations dedicated to exploring experiments related to waves and superposition e.g. Malus' Law, Single/Double Slit Interference Pattern, Stationary Sound Waves.
As teachers of the two selected classes, we weigh the cost of this engagement compared to the other classes. We hope this lays the foundation for a broader discussion regarding the role of technology in physics education, addressing key themes such as differentiation, collaborative learning, and conceptual change.
Erkan POLATDEMIR
Hwa Chong Institution
Abstract
Some topics in A level physics curriculum are very challenging for students and require more time to grasp the underlying concepts. One of these topics is the superposition of waves, which involves the phenomena of interference and diffraction. This presentation will explore some of the common difficulties that students face when learning about these phenomena and effective ways to overcome them. The proposed solutions align closely with the limited existing literature on these intricate concepts, providing valuable insights for enhancing the learning process.
Breakout Session Presentation Room 3
Venue: T23
Facilitator(s): Darren Tan
YEO Ye
National University of Singapore
Abstract
What defines an ideal gas? From the underpinnings of thermodynamics, quantum and classical (statistical) mechanics, we can unravel the origins of random motion and pressure within an ideal gas. The seemingly straightforward inquiries lead to intriguing answers that might challenge and reshape our current comprehension. In this presentation, I will delve into these responses, exploring their potential impact on the way we approach teaching Thermal Physics in H2 Physics.
Breakout Session Presentation Room 4
Venue: T24
Facilitator(s): Neo Chai Seng
HO Seng Yong, Justin SONG Chien Wen
Nayang Technology University
Abstract
The PH1012 Physics course is designed for NTU freshman undergraduate Engineering students who have not studied H2 Physics. Each year, approximately 1200 students from five Engineering schools enroll in this course. These students come from diverse backgrounds in terms of their prior experience with Physics. In this presentation, we will share how we have utilized technologies such as Phyphox, Physics Toolbox, SIMPHY, and more recently, Wooclap and Crowdmark, to gather data on student learning. Some of our experiences and findings will be beneficial for Physics instructors in their course design, lesson planning, and assessment.
Desmond LOY
Singapore Polytechnic
Abstract
We propose a hands-on discovery approach for student to learn how gravitational potential energy (GPE) can be converted to kinetic energy (KE). This was performed by assigning students into teams of two to three to build a gravity-driven toy car. This approach promotes learning within and among the teams. Each team is given ready-made components and detailed instructions on how to build the toy car. By requiring their cars to move a specified minimum distance, the students explored different designs to make their cars as efficient as possible. Students discovered that they could maximise the GPE of the hanging mass that provided the source of energy and how to reduce friction due to poor mounting and misalignment of components. A race to determine the furthest-travelling car was arranged at the end of the lesson to encourage students to build the best possible car and to keep the excitement alive. An individual online assessment was also given at the end of the hands-on activity to test how much the students have learnt about energy conservation and conversion of GPE to KE.
Breakout Session Workshop Room 1
Venue: T11
Facilitator(s): Sng Peng Poo
SOO Kah Wai Kelvin, TAN Peiyun; SNG Peng Poo; LEUNG Sau Wai
Anderson-Serangoon Junior College
Abstract
As physics teachers, our mission is to inspire curiosity and instill a deep understanding of the fundamental principles of the physical world in our students. To that end, we are excited to share a lesson plan that offers an engaging approach to investigating and modeling the relationship between centripetal acceleration and angular velocity in circular motion.
Our lesson plan, in collaboration with CPDD, incorporates a combination of hands-on experimentation, technology, and data analysis to foster a deep comprehension of circular motion. By utilizing readily available tools like a salad spinner, the Phyphox app, and Microsoft Excel, we could provide our students with a practical and interactive experience that brings theoretical concepts to life.
This presentation will guide you through the essential components of the lesson plan, which we did for our JC1 physics cohort in 2023, exploring how students can manipulate the angular velocity of a spinning object using a salad spinner, record data with the Phyphox app, and subsequently analyze their findings in Microsoft Excel. Through this process, students can directly observe and quantify the effects of varying angular velocity on centripetal acceleration.
Breakout Session Workshop Room 2
Venue: T12
Facilitator(s): Cheung Jun Jie
Joseph NG
Tampines-Meridian Junior College
Abstract
Join our "Glowscript Physics" workshop designed for junior college teachers. No prior coding experience is required. This workshop empowers educators to combine conceptual depth, dynamic visualization, and learner-centered pedagogy to transform physics education.
Participants will learn to create 3D animations on horizontal uniform circular motion during the workshop. The knowledge gained will equip participants with the skills to create their own animations, making abstract concepts tangible and engaging for students. Such visualization deepens comprehension and enhances retention.
By mastering Python through Glowscript, teachers gain practical tools to inspire and enlighten the next generation of physicists. This workshop fosters interactive and engaging learning and equips teachers to kindle their students' passion for physics. Don't miss this opportunity to make a lasting impact in your classroom!
(Participants are encouraged to bring a laptop.)
Breakout Session Workshop Room 3
Venue: T13
Facilitator(s): Caleb Lee
Peter Bruce Gale
Hwa Chong Institution
Abstract
Thermal physics is one of the most conceptually challenging sections of the H2 Physics syllabus. It is highly abstract and very mathematical, with many formulae that apply in certain situations but not others, so students often confuse them or don't understand the meaning of these formulae. Game-Based Learning offers an all-in-one package to address these issues by giving an authentic context, making concepts concrete and making the connections explicit, and allowing students to explore and construct their understanding in an environment where they feel safe and excited.
In this workshop, I share about a board game called “Steam Engines” that I created for a Game-Based Learning lesson on the First Law of Thermodynamics and the four gas processes. We will play the game for a while, and then I will explain the pedagogical decisions made through the design process, as well as how subsequent tutorial lessons tied in with it. We will also explore how existing games can be quickly modified to suit GBL lessons, or created from scratch.
Breakout Session Workshop Room 4
Venue: T14
Facilitator(s): Ong Chee Wah
LIM Jia Hui, SEOW Yongli
NUS High School
Abstract
ChatGPT can assist in the nature of science by providing information, answering questions, and facilitating discussions on scientific concepts, theories, and methodologies (this sentence was written by ChatGPT itself). Indeed, ChatGPT can be immensely useful for the study of Physics, though its usage tends to be more theoretical in nature. What about the practical aspects of science? Can a large language model notoriously bad in math and science help in practical based learning?
Students were thrilled to be able to use ChatGPT in their Year 3 and 4 Physics practical lessons to see if ChatGPT could design experiments (answer: not really), and discovered (much to their horror) that they had to think much more critically about their experimental design than if they’d done the work themselves. In our workshop, we hope to give teacher participants some insight into the process which the students went through.
Breakout Session Workshop Room 5
Venue: T15
Facilitator(s): Joy Tan
HO Wei Chan, HAM Wee Keng Andy
River Valley High School
Abstract
With the increasing importance of STEM education and in alignment with the upcoming new H2 Physics syllabus, it is timely to enable students to understand the connections between the science curriculum and the real-world contexts from an engineer’s perspective. By empowering students to apply various modes of representations and enhance their digital literacy through the use of wireless ICT tool “IOLab data acquisition device and software” and Microsoft Excel for data collection and analysis, this STEM experience will make their learning more meaningful and purposeful through an inquiry-based approach. It will foster a deeper interest and motivation in their pursuit of excellence in science.
This project enables students to apply their prior knowledge in solving real-world engineering problems, specifically addressing car safety design challenges. With the use of IOlab, they will investigate the design considerations of the crumple zone of a car through a 4-stage STEM engineering design process titled “S-E-E-D”:
Stage 1: Seek Knowledge and Acquire Skills
Stage 2: Experiment
Stage 3: Exchange of insights among peers
Stage 4: Demonstrate learning through prototyping
Through this workshop, we aim to form a Networked Learning Community (NLC) with other schools to jointly create more IOLab-based resources for T&L.