Make movies, animations, edit pictures or even make music
Adobe Creating Cloud
Adobe Creative Cloud is a set of applications and services from Adobe that gives subscribers access to a collection of software used for graphic design, video editing, web development, photography, along with a set of mobile applications and also some optional cloud services.
I can create content for print, video, and online distribution
Stuff I'll Need
License for Adobe products
Dr. R's login info
An idea
Math I'll Need to Know
While not every animator needs advanced math, a solid understanding of certain mathematical concepts is crucial, particularly for 3D animation and special effects. Geometry, trigonometry, linear algebra, and calculus are frequently used to create realistic movements, special effects, and manipulate objects within the animation software.
Career Connection and Real-World Application
Film Editor: Film editors have a very important role in the filmmaking process. Film editors piece together sound effects, graphics, dialogue, footage, and special effects. Film editors use transformations to edit the pieces of the film where necessary. Sometimes film editing requires a reflection of the original footage or perhaps a rotation of the graphics included. Film editors arrange all the pieces to create a meaningful storyline for others to enjoy. They are one of the final stops in the filmmaking process.
Camera Operator: Camera operators that work on movie sets operate film or digital cameras under the guidance of the director. Visual skills, creativity, and hand-eye coordination are important traits to have as a camera operator. Transformations allow camera operators to better understand positioning of the camera and the objects they are filming. Camera operators record for television, film, music videos, commercials, or corporate purposes.
Animator: Animators create animation and visual effects for everything from films and video games to television, mobile devices and other forms of media using illustrations and software programs. Animators also create graphics and develop storyboards, drawings, and illustrations. They create, plan, and script animated narrative sequences and assist with background design and production coordination.
Animators may also research upcoming projects to help create realistic designs or animation, they edit animation and effects on the basis of feedback from directors, other animators, game designers, or clients, and they meet with clients, other animators, games designers, directors, and other staff (which may include actors) to review deadlines and development timelines.
Graphic designer: Graphic designers design or create graphics to meet specific needs such as packaging, logos, displays, websites, publications, and more. Some graphic designers even design the overall look for film and television credits. They work with sound, colors, artwork, photography, software, and even animation to produce whatever the project calls for.
Video Game Designer: Video game designers use a combination of technology, science, engineering, mathematics, design, art, animation, and more to create computer and video games for a variety of gaming consoles. Some of the best-selling video game consoles include PlayStation and PlayStation 2,3, and 4, Nintendo DS, Game Boy/Game Boy Color, Nintendo Wii, and Xbox 360. The video games that designers create rake in billions of dollars in revenue each year.
Web designer: A web designer plans, creates and codes websites by using both their technical and non-technical skills. They determine a website's appearance and functionality and optimize a site for desktop, tablet and mobile devices. Web designers also meet with clients and outside agencies to identify their needs, communicate with them throughout a project, register website domains and hosting sites and work with different content management systems. They may also design graphics, animations and edit images to display on websites.
What I should Know
Camera Shot Sizes
Different-sized shots are used for different purposes in filmmaking. Each size of shot can influence its meaning and leave a different impression on the viewer.
The size of the subject in the frame depends on two things:
The distance the camera is away from the subject
The focal length of the camera lens
Here are some common shot sizes and how they are used:
Extreme close-up: Focuses on a single facial feature, such as lips and eyes; shows intimate expressions.
Close-up: Shows the entire face; most common shot, especially after zoom; shows actor’s emotions.
Medium shot: Shows from knees or waist up; used to emphasize body language. Long shot: Shows the entire body; most commonly used to link the actor with surroundings.
Establishing shot: Mainly used at a new location to give the audience a sense of location. Choice of shot size is also directly related to the size of the final display screen the audience will see. A long shot has a much more dramatic power when shown on a large theater screen, whereas the same shot would be much less effective on a small TV or computer screen.
When the camera gets closer to the subject, we feel more concerned with the person. When the camera gets farther away from the subject, we feel more connected with the surroundings.
on the New York Film Academy website. You may want to do your own additional research as well.
Camera Movement
Pan shot: The camera moves right to left (or left to right)—like moving your head side to side. This shot is often combined with a zoom in or out and is done very slowly for more effect.
When to use the pan shot:
Passing from one subject to another subject; gives connected feeling to another person
Passing from background to subject; gives a connected feeling of subject to surroundings
Showing the surroundings to establish the scene (whether it is a large open space or close quarters)
Tracking movement
Important Vocabulary
Photoshop -Edit photos to create new images and graphics.
Dreamweaver-Design modern, responsive web pages.
Illustrator-Create illustrations and other graphics with vectors.
InDesign-Design page layouts for print and digital publishing.
After Effects-Create visual effects and motion graphics.
Animate-Make interactive animations for games, apps, and the web.
Storyboard - A storyboard is a visual outline of a film where each shot is carefully planned and described with pictures and captions
Transformations - a process used to alter or move a two-dimensional figure (object or shape) on the coordinate plane
Reflection - a transformation that represents a figure being flipped, resulting in congruent images
Congruent - two figures are congruent if they are the exact size and shape when flipped and placed on each other
Translation - a transformation that slides a figure from one location to another; with a translation the figure does not change orientation or size
Rotation - a transformation where a figure is turned about a point
Pre-image - refers to the original figure when performing a transformation
Image - the figure after a transformation has taken place