Although there are a few assets that we have borrowed from online sources, the majority of the game is completely original and made by our modeling team. The following assets were all created for Project Kaos.
Syringe
Sword
Shield
Revolver
Power Cell
Journal
Meteor
Rogue
Zy
Mr. Dad
Mr. Bad
Mr Civilian
The Workshop
The Lab
Control Tower
New Zenog House
Cobehaben House
New Zenog Shop
Cobehaven Building 1
Cobehaven Building 2
Cobehaven Building 3
Cobehaven Building 4
Button
Lever
Puzzle Ball
Puzzle Cube
Fire Ex.
Bullet
Microscope
Garbage Bin
Bench
Blimp
Ceiling Light
Lightbulb
Fountain
Light Pole
Walkway
Above is a early design of the in game hud that the player would see during gameplay. Zy can be seen on the top left corner and would change to more damaged/harmed images of them as they lost health. Connected to that icon are two bars, one would be the players health and the other could be their shields or a form of stamina/mana that would control their ability to use specific attacks. Then in the top right corner are open spots for weapon slots and mission information that is necessary for proper gameplay.
This is the original logo of the game Zenog. The only reason it still holds a place in the concept art gallery for Project Kaos is the fact that it can serve as a reference for how we may want to design the logo for this game and also could be still used for the actual city of Zenog that exists within the gameplay and lore of it.