United States Bureau of Labor Statistics
Overview
IT careers involve the design, development, support and management of hardware, software, multimedia and systems integration services. The IT industry is a dynamic and entrepreneurial working environment that has a revolutionary impact on the economy and society. In addition to careers in the IT industry, IT careers are available in every sector of the economy from Financial Services to Medical Services, from Business to Engineering and Environmental Services.
Anyone preparing for an IT career should have a solid grounding in math and science.
A career in IT is challenging and ever-changing. Those who pursue jobs in the IT sector will quickly discover ongoing opportunities to learn about and work with exciting new technologies that are transforming the world. IT education can be obtained in in high schools, technical colleges/institutes and universities.
Employment Outlook
Employment of computer and information technology occupations is projected to grow 12 percent over the next decade, in part due to a greater emphasis on cloud computing, the collection and storage of big data, more everyday items becoming connected to the internet in what is commonly referred to as the ÒInternet of things,Ó and the continued demand for mobile computing. The median annual wage for computer and information technology occupations is $79,390, ranging from $46,620 for computer user support specialists to $98,430 for computer network architects.
AP Computer Science
CADD
CADD - Construction Trades Foundations
College Principles of Engineering
Communication Systems
Computer Applications I*
Computer Applications II*
Introduction to Computer Programming*
Introduction to Multimedia Production
Senior Internship
Video Production I*
Video Production II
Video Production III
Video Production and Post-Production Workshop
Web Design*
World of Technology*
Half-Day Career and Technical Education (CTE) Programs: Students have an opportunity to attend programs at Nassau BOCES Barry Tech, the Levittown Gerald R. Claps Career and Technical Center (GC Tech), or The Long Island High School for the Arts (LIHSA).
Animation and Digital Media Design
Animation and Digital Media Skills
Audio Production
Automotive Technology
Aviation Operations
Computer Game Design and Programming
Computer Game Design and Programming Skills
Computer Technology
Network Cabling Technician/Home Technology Integration
Video Production and Digital Film Making
ESports: To promote positive interactions between students that play video games, explore career and collegiate opportunities surrounding e sports, and begin the process of creating a Hicksville E Sports team that can compete for local and regional competitions and scholarships.
National Honor Society: NHS does community service while maintaining grades above a 93 GPA, creating leadership within the school and community. We do collections for local organizations, each of the students do their own volunteer projects, we help PTA groups with needs throughout the year, create projects within the school to benefit students, etc.
Robotics: We create a robot to compete at a competition. We also get involved with community events. We donate to various programs.
Science National Honor Society: The Science National Honor Society is the only national organization that engenders a new group of young thinkers who will be the future of industry, research, and scientific exploration for America. The Science National Honor Society recognizes sophomores (In the STEM Track only), juniors and seniors who achieve excellence in the areas of scholarship in science, character, leadership, and service.
Membership in the SNHS is an honor bestowed upon a student for his/her accomplishments in the field of science and overall academic achievement. Students eligible for membership must:
Have been in attendance at Hicksville High School for at least one full semester prior to induction.
Enrolled in an advance (AP or College) science class this current school year.
Have an overall unweighted cumulative GPA of 90 with a 93 unweighted GPA in science classes.
Have a grade of 85 or above in any Regent exam taken.
Took the AP Exam in any AP course they took.
Science Olympiad: Science Olympiad competitions are like academic track meets, consisting of a series of 23 team events in each division. Each year, a portion of the events are rotated to reflect the ever-changing nature of genetics, earth science, chemistry, anatomy, physics, geology, mechanical engineering and technology. By combining events from all disciplines, Science Olympiad encourages a wide cross-section of students to get involved. Emphasis is placed on active, hands-on group participation.
Teamwork is a required skill in most scientific careers today, and Science Olympiad encourages group learning by designing events that forge alliances. In Elevated Bridge, an engineering whiz and a kid from wood shop can become gold medalists. Similarly, a talented builder and a student with a good science vocabulary can excel in Write It Do It, one of Science Olympiad's most popular events.
Video Production: Hicksville High School Video Production Club Statement Of Purpose
1) Primarily after school production related work such as the recording of HHS-NEWS and various special school related events and theatrical productions.
2) To provide students with the time, facilities, instruction and support necessary to not only further explore the many technical and non-technical aspects of video production, but to help the students develop exemplary work ethics, and strengthen their communication, socialization, problem solving and critical thinking skills.
Yearbook Club: The Yearbook Staff is responsible for the design and layout of the High School Yearbook. As well as managing finances and distribution of the High School Yearbook.
This Cluster Contains The Following Pathways:
Career Pathways are a multi-year program of academic and technical study that prepares students for a full range of postsecondary options within each career cluster. Career pathways provide a context for exploring career options at all levels of education. Career pathways link student learning to the knowledge and skills needed for future education and employment.
Pathway 1: Information Support and Service
Careers in Information Support and Services involve IT deployment, including implementing computer systems and software, providing technical assistance and managing information systems. Successful IT deployment, implementation of computer systems and software, provision of technical assistance, creation of technical documentation and management of information systems ? is critical to the success of most organizations. People with expertise in Information Support and Services are in high demand for a variety of positions in organizations of all sizes and types, doing work such as integrating multiple databases, enabling employees to share information between international offices and improving service to customers.
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Related Majors
Pathway 2: Network Systems
Careers in Network Systems involve network analysis, planning and implementation, including design, installation, maintenance and management of network systems. Successful establishment and maintenance of information technology infrastructure is critical to the success of almost every organization.
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Related Majors
Pathway 3: Programming and Software Development
Careers in Programming and Software Development involve the design, development, implementation and maintenance of computer systems and software, requiring knowledge of computer operating systems, programming languages and software development. People with expertise in programming and software development work with cutting-edge technologies to develop tomorrow's products for use by businesses and consumers. While many of the career opportunities in this area are in software companies, large organizations of other types such as Financial Services and Business also offer many opportunities.
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Pathway 4: Web and Digital Communications
Careers in Web and Digital Communications involve creating, designing and producing interactive multimedia products and services, including development of digitally-generated or computer-enhanced media used in business, training, entertainment, communications and marketing. Organizations of all types and sizes use digital media to communicate with existing and potential customers, to track transactions, and to collaborate with colleagues.
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