I am going to use co spaces to create a VR escape world. I want to create it because it seems fun to do with the VR headset and its challenging to make and code everything with the co blocks.
In my VR project you have to go through trying to find different objects to go to the next scene.
Next time I would do differently is making it harder to find the objects and make more scenes. This would help me be a coder to make worlds on some video game because you can make worlds were you touch a certain item and you go to a different room, or scene . A challenge I had to overcome is figuring out how to code it so when you click on it it will go to the next scene. I learned how to make an object bounce and make it so when you click on the object it goes to the next scene. My project standards tied to computational thinker.
1 scene of the world.
2 scene of the world
3 scene of the world.