star wars bloxles
little parkour coruse
all of the enemies that were added
one of the codes
reflection
Me and gareth mccarty decided to create a code for the video game using BLOXELS. It is a Star Wars video game.my design is a parkour corese , The goal to beat the course by killing all the enimies . What I learned from creating this game is knowing how to use the BLOXELS. I also learned that the more levels you have, you could have a harder difficulty for each level. I think that the standards for my project is knowledge constructor. I think this because we used the BLOXELS for the first time and learned how to make the project better. The challenge that I overcame was to use the blocks efficiently without running out of the colored blocks. I overcame this challenge by thinking of smarter ways to use the blocks by having more enimeis and defenceive bloxels and liquids to make the levels more challenging. Something I would do differently about my project is to add more land but we dint have unlimted space and bloxes.