List of 25:
1. game of tic tac toe
2. go through a maze
3. an obstacle course
4. make a story time
5. bump into each other
6. jump a ramp
7. bowl using the bolt as a bowling ball
8. play tag
9. go through a tunnel using its compass
10. a mini robot derby
11. talk to each other from different sides if the room
12. program it to have a race with another bolt robot
13. move an object through a course
14. teach a mini lesson
15. boat racing
16. sphero Painting
17. chariot Race
18. sphero planetary motion
19. battleship
20. sphero bridge activity
21. join a characters journey
22. make them spin
23. draw a shape an the robot traces it
24. make them go under things
25. make them go around things
~With a Sphere I was able to create a mini bowling match. I used pieces of card board and tape to create make-shift bowling pins. Once I set up the pins in the correct order, I programmed the sphero to hit the pins. Using the drawing code, we were able to hit the pins in a straight line. To be honest, I didn't really have a reason for choosing to bowl with the sphero, I just looked at my list of 25 and thought that it would be a cool project.
~During this process I was able to learn how to choose a certain angle for the bolt to hit the pins. I was also able to learn how to drive the robot, along with how to program it. After a few days of learning how to drive the bolt, I worked on programming it, once I got the hang of of it, I was able to record.
~There's 7 standards to this class, I think Innovative designer, empowered learner, and global collaborator ties to my project. Innovative designer because I created the bowling pins for this. Empowered learner because I had to learn how to drive the robot, along with learn how to program it to hit the pins. Lastly, global collaborator because the videos, pictures, list of 25, and these paragraphs shows the world how I was able to do this project, and my errors along the way, with the final project.
~A challenge I overcame on this project was figuring how to drive the robot in the right direction, I also overcame getting the robot to hit the pins. I was able to do so by placing the robot at different angles, along with programming it different. I was able to overcome not driving my robot in the right direction by moving it forward on the screen to see which way I'd go in real life, and did that for the other three directions.
~Given a chance to do this project again I would work on my pins longer, I'd also try programming the sphero with blocks instead of with drawing Its route. I would change these thing because my pins were a little hard to keep up, so it was easy to knock over. I the reason I would change the way I programmed my sphero is because, I think It would help to learn how to program with block for my projects ahead instead of drawing its route.
~Hastings High School Career and Technical Education Program offers a lot of programs. I think my project would tie into computer programming CTE program at Hastings High School. My project connects to careers such as video game design, simulations, and using it to help where you should throw your ball to get a strike for professional bowlers.
This is a video of my first trial and error.
This is a video of one of my fails.
This is a video of my final product.
This is a sky high view of after I "bowled".
This is the line from sphero edu for my sphere bolt to hit the make-shift pins down.