NCEA Level 1 Digital Technologies
Using the Agile Process
Reseraching Peadiatric Ward designs
The Initial Research
Thank you everyone for sharing your initial documents with Dr Woods and explaining your research so far. It is good to remind ourselves that a design brief is usually developed around empathy and heuristics(the smart and intuitive way to do things). Which means that you as a designer have ensure that the Stakeholder and the audience are your priority.
1. Please explore the concept design o f the Greybase Hospital and keep the 10 most important consideration in mind while designing your background for your character and game design for the paediatric ward.
2. Take a glance at the Usability heuristics, especially the aesthetic and minimalist design. Also continue to explore the images of other wards you have seen so that you focus on the consistent design aspects appearing in them. Please remember to think about the ward and not the game as yet. We are still at the big picture stage.
3. By now you have a bit of an idea what your project plan is going to look like. Your task is to use the Brief Template provided to a Design brief for the project using the information you have so far about what a children's ward should look like, the Greybase Hospital Concept Drawings, conversations with the stakeholder ( Dr Woods) and information from the Christchurch Paediatric Ward.
The student, from stakeholder feedback, are asked to design a character and game for the new Grey Base Hospital’s Paediatric Ward. The primary aim is to allow the children and Whanau to associate the character with the various facilities (both on the premises and online) and promote ease of use. This character can also be used as an icon at the Christchurch hospital to provide the children with a familiar ‘face’ to put them at ease, when they travel there for treatment. Ethics, empathy and Heuristic design principles are indicated in the brief statement.