P-3 Numeracy

GRADE PRIMARY - 1 NUMERACY

All activities can be done with both Grade Primary and 1 students, unless otherwise indicated. Keep this flyer for future lessons. If you have either of the first two flyers, continue to use them! They are full of great ideas to support learning at home.


SECTION 1:

COUNTING AND NUMBER ROUTINES & ACTIVITIES

(5-10 MIN)

Note: Gr. Primary students count forward to 20 and backward from 10. If the start number is not 1, students only count to 10. Gr. 1 students count forward and backward between 0 and 100.


Counting Forward and Backward

Choose a start number. Ask your child to count forward or backward to another target number.


Number of the Day

Say, show a number in as many ways as you can, using objects or drawings. Gr. P, use numbers to 10. Gr. 1, use numbers to 20. You can select the same number more than once.


Which One Doesn’t Belong?

Look at one of the sets of images. Ask, which one doesn't belong? Can you find a reason for each image? Accept all responses, with explanations


Section 2: Number Sense Activities (10-15 min)

Note: Gr. Primary students work with sets of items from 1-10. Gr. 1 students work with sets from 0-20.


Ten-Frame Activities:

Partitioning:

Set two different items on the ten-frame, ex. 3 rocks and 4 twigs. Have your child record: 7 is 3 and 4. Gr. 1, use up to 2 ten-frames and record a number sentence, ex. 10 + 4 = 14 or 14 = 10 + 4.


Numbers:

Point to a numeral on the number path. Have your child say the number, and then build it on a ten-frame(s). Repeat this activity using dominoes that you have or draw.


Domino Activities:

Use dominos from the previous flyer.


Domino Draw:

Say, draw several dominoes for a given number. Gr. P to 10; Gr. 1 to 20. Try different numbers.


Domino Stories:

Say, choose a domino and make up a story to match. Gr. 1, write a number sentence to match. Ex: 2 + 4 = 6.


10 frame for counting and number sense development
number path 1 - 20

Section 3: Measurement and Problem Solving Activities (10-15 min)


Capacity Activities:

Collect a variety of containers, scoops, bowls, spoons, etc. Use water, sand, rice, or macaroni with the activities. For each capacity activity, ask your child to make a prediction, then check and describe their findings. Ex. This cup holds more than this bowl. This bowl holds less than this cup.

Capacity refers to the amount something can hold.


Capacity Compare:

Choose two items. Ask, which holds more/less?


Capacity Search:

Choose a container. Ask, can you find something in the house that will hold more (or less) than this container?


Gr. 1 Capacity Ordering:

Choose 3 containers. Say, put them in order from the one that holds the most to the one that holds the least.


Measurement Discussions:

Have your child choose 2 stuffies or other toys/items to compare. Ask measurement questions. Length/Height - Which one is longer, taller, shorter? Mass - Which is heavier, lighter? Volume (how much space something takes up) - Which is bigger, smaller?

Gr. 1, put 3 toys in order from shortest to longest, lightest to heaviest, smallest to largest.


Gr. 1 Addition and Subtraction Story Problems:

Choose a number sentence below and create your own story problem. Ex. I have 10 socks. 5 are white and 5 are pink. Use socks or other items to act out your story.

A) 12 – 9 = 3

B) 10 = 5 + 5

C) 7 + 9 = 16


Talk About Your Child’s Learning (5 min.)

At the end of each day ask your child some or all of these questions.

What did we learn today?

What did we practice today?

What was your favorite part?

What did you find challenging?

What are you still wondering?

What do you want to practice tomorrow?


GRADE 2 - NUMERACY

SKIPPING ROPE GAME (20-30 MINUTES)

• Use your skipping rope while chanting and adding doubles. You can

choose the tune of your favourite rhyme. (1 + 1 = 2; 2 + 2 = 4; 3 + 3 = 6;

4 + 4 = 8; 5 + 5 = 10; 6 + 6 = 12; 7 + 7 = 14; 8 + 8 = 16; 9 + 9 = 18; 10 +

10 = 20)

• You can also jump while counting by 1s, 2s, 5s and 10s in increasing

or decreasing order.

• Start with small steps: Skip rope in two minute intervals


DRAW A NUMBER (15-20 MINUTES)

• Do one drawing per day to represent a number (between 1 and 99).

For example, draw 12 flowers, or 50 friends, or 18 apples.

How many of the same objects do you have to add or remove to get 50?

For example, 12 flowers + _______ = 50 flowers

12 flowers + 38 flowers = 50 flowers

• Add colour to your drawing if you can.


Reflection question:

• How do you know if you added or removed the right number of objects?


HUNDRED CHART GAME (20-30 MINUTES)

For this game, you will need:

• a deck of cards (without 10s or face cards)

• a counter or counters of different colours if you are playing with other people

• a hundred chart that you can draw with a pencil, a ruler and paper

Rules: Start by placing your counter on the number 1 on the hundred chart you drew. Flip two cards to obtain a two-digit number and add it to the number your counter is on. Then, place your counter on the number you obtained by adding. The game ends when your counter is on a number between 90 and 99.

If you are playing with someone else, each person takes their turn to move their counter. The game ends when someone puts their counter on a number between 90 and 99.


3D SHAPES CHALLENGE (20-30 MINUTES)

Look around your house to find 3D shapes (three dimensions). Can you find six? Here are some examples of 3D shapes: rectangular prism (a box), cube (a die), sphere (a ball).

Challenge: can you find more than six objects?


THE HIDDEN NUMBER (20-30 MINUTES)

Supplies: Sums card, 1 counter or object per player, each of a different colour.

Cut out the mathematical phrases below and place them face side down.

Take a card, flip it and cover one of the numbers on it with your counter.

Choose one person at a time to predict what number is hidden underneath your counter.

Then flip it to verify the prediction. Remove your counter and repeat the exercise several times.

Reflection question:

What strategy did you use?

Did you know that you could use addition to subtract?

Example:

17 - ___ = 10

10 + __ = 17


8 + 2 = 10

4 - 2 = 2

4 + 4 = 8

13 - 5 = 8

15 - 6 = 9

0 + 11 = 11

7 + 8 = 15

2 + 2 = 4

12 - 6 = 6

10 - 5 = 5

18 - 9 = 9

6 + 1 = 7

9 + 9 = 18

1 + 1 = 2

14 - 7 = 7

16 - 8 = 8

6 + 6 = 12

20 - 10 = 10

NUMBER OF THE DAY (15-20 MINUTES)

• Fill out the entire page every day with a different number of the day.

• Every day, choose a number from the list below and use it to fill out the Number of the day chart.

  • 24

  • 26

  • 28

  • 30

  • 32

  • 35

  • 45

  • 55

  • 65

  • 75

Number of the Day chart Instructions:

Draw using Base Ten Blocks

Write using tally marks

Write in Tens and Ones

Write an addition and subtraction sentence using the number of the day

math activity chart. Instructions in the text box

GRADE 3 - NUMERACY

All students in Grades 3 can participate in the following activities every day to strengthen their skills in Numeracy:

DAILY NUMBER ROUTINE (10 MIN)

Represent a 2 or 3-digit number in as many ways as you can with coins, base-ten blocks, expressions, place value chart.

COUNTING (5 MIN)

Clap to count backwards by 5’s and 10’s from any starting point from 1000. Play your favorite song, clap and count to the beat. Try counting by 25’s to 200.

Ask: If you start with 227, how many 10’s do you need to add to get to more than 300? In addition, students in Grades 3 may choose to participate in 1-2 choice learning activities (15 minutes each) daily for Numeracy including:

Math Around the Home

Fraction Pieces:

Fold a strip of paper into two equal parts (halves).

What do you notice about the pieces of paper? Can you make halves another way?

Repeat activity for thirds and fourths.

How many ways can you find to make fourths?

folded square paper diagonally and half

Create your own ruler:

Using your fingertip as a referent for cm, make your own ruler to measure items around your house.

hand on ruler

Math and Movement

Math Facts Dance:

Print some math facts on a large piece of paper/cardboard. Put the answers to the facts on small pieces of paper around your house. Do a different dance move to collect the answers one at a time to bring back to the big paper.

How fast can you do them all correctly?

Metre Hunt:

Move around the house to find three items whose length you think will add up to one metre. Measure the items and record their lengths and add them together. How close to 1m were your items?


math addition on paper

Math and Art

Paper Folding:

Fold a piece of paper in four equal parts. You have created fourths. Create a coloring design using four different colors. Repeat the activity for thirds (three equal parts) and halves (two equal parts). Challenge yourself to find tenths and create a coloring design.

Card/Dice/Games

Fraction Roll:

Draw a rectangle with 6 equal parts as shown. Roll a dice. Shade that number of equal parts on the rectangle. Write the fraction to represent the shaded part of your picture. Repeat the activity.

dice and fraction table with fraction 2/6

Race to 100:

Using playing cards or dice. Flip two cards/roll the dice.

Find the sum. First player to reach 100 is the winner. As a variation, you can play back to 0, subtracting the total of your two numbers from 100. First player to 0 wins.


Number Puzzles:

Create and share number puzzles. Ex: “I am thinking of a number less than 400. The ones digit is greater than the tens digit.

The sum of the digits is 9. What could the number be?”


PROBLEM SOLVING:

The park had bicycles (2 wheels) and tricycles (3 wheels). If you saw 16 wheels altogether, how many bicycles and tricycles could there be? Marie’s height is 3 cm more than Henri’s height. Henri’s height is 2 cm more than Jessica’s height. If Marie’s height is 126 cm, what is Jessica’s height?


Reflection questions:

What did you learn about today?

What did you notice?

What strategies did you use?

What surprised you today