Best of HCI

07/23 16:15-17:45 @四維堂

Best of HCI Session

鄭龍磻 助理教授(國立臺灣大學資訊工程學系)


1 Say it all: Feedback for Improving Non-Visual Presentation Accessibility

Yi-Hao Peng, JiWoong Jang, Jeffrey P. Bigham, Amy Pavel


2 AccessibleCircuits: Adaptive Add-On Circuit Components for People with Blindness or Low Vision

Ruei-Che Chang, Wen-Ping Wang, Chi-Huan Chiang, Te-Yen Wu, Zheer Xu, Justin Luo, Bing-Yu Chen, Xing-Dong Yang


3 Daedalus in the Dark: Designing for Non-Visual Accessible Construction of Laser-Cut Architecture

Ruei-Che Chang, Chih-An Tsao, Fang-Ying Liao, Seraphina Yong, Tom Yeh, Bing-Yu Chen


4 GuideBand: Intuitive 3D Multilevel Force Guidance on a Wristband in Virtual Reality

Hsin-Ruey Tsai, Yuan-Chia Chang, Tzu-Yun Wei, Chih-An Tsao, Xander Koo, Hao-Chuan Wang, Bing-Yu Chen


5 JetController: High-speed Ungrounded Force Feedback Controllers Using Air Propulsion Jets

Yu-Wei Wang, Yu-Hsin Lin, Pin-Sung Ku, Yōko Miyatake, Po-Yu Chen, Chun-Miao Tseng, Ching-Yi Tsai, Mike Y. Chen


6 HairTouch: Providing Stiffness, Roughness and Surface Height Differences Using Reconfigurable Brush Hairs on a VR Controller

Chi-Jung Lee, Hsin-Ruey Tsai, Bing-Yu Chen


7 Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction in Touchscreen Interactions

Chin-Yuan Lu, Han-Wei Hsieh, Rong-Hao Liang, Chi-Jung Lee, Ling-Chien Yang, Mengru Xue, Jr-Ling Guo, Meng-Ju Hsieh, Bing-Yu Chen


8 PneuSeries: 3D Shape Forming with Modularized Serial-Connected Inflatables

Wei-Ju Lin, Yu-Wen Chen, Yi Chen, Lung-Pan Cheng


9 HapticSeer: A Multi-channel, Black-box, Platform-agnostic Approach to Detecting Video Game Events for Real-time Haptic Feedback

Yu-Hsin Lin, Yu-Wei Wang, Pin-Sung Ku, Yun-Ting Cheng, Yuan-Chih Hsu, Ching-Yi Tsai, Mike Y. Chen


10 Go Gig or Go Home: Enabling Social Sensing to Share Personal Data with Intimate Partner for the Health and Wellbeing of Long-Hour workers

Chuang-Wen You, Chien Wen (Tina) Yuan, Nanyi Bi, Min-Wei Hung, Po-Chun Huang, Hao-Chuan Wang


11 Game Illusionization: A Workflow for Applying Optical Illusions to Video Games

Po-Yao (Cosmos) Wang, Cong-He Xu, Ping-Yi Wang, Hsin-Yu Huang, Yu-Wei Chang, Jen-Hao Cheng, Yu-Hsin Lin, Lung-Pan Cheng


12 “I Got Some Free Time”: Investigating Task-execution and Task-effort Metrics in Mobile Crowdsourcing Tasks

Chia En Chiang, Yu-Chun Chen, Fang-Yu Lin, Hao-An Wu, Hao-Ping Lee, Chang-Hsuan Yang, Yung-Ju Chang