Framestore is an award winning visual effects and digital content studio. In this video, we will share more information about our departments, our projects and give you advice and guidance on what we are looking for in candidates in order for them to join our team!

Inspiration & Learning Feed

This is a hub for inspirational content we’ve either created in-house by our talented team of experts, or carefully curated across the web.

Our goal is to share valuable information to anyone who wants to learn more about the visual effects industry.

Keep an eye on this page as we’re constantly adding new material, and look forward to reading your suggestions.

Have fun learning!

About the Digital Talent programme

About the Digital Talent programme (London)

London has a growing digital skills shortage. The capital’s booming digital, creative and technology sectors have driven huge demand for digitally-skilled talent that is ready for the workplace.

That’s why the Mayor is funding digital skills training, through a £7 million Digital Talent programme that will inspire and prepare more young Londoners to fill these roles, and improve the pool of talent available to employers.

Read more here

VFX after lockdown

A lenghty chat with some VFX leaders

Screen International’s Americas editor Jeremy Kay ran an online session with Framestore’s Fiona Walkinshaw, Weta Digital’s David Conley and Industrial Light & Magic’s Rob Bredow to chat about what their companies have been doing in terms of working remotely, and what the situation looks like moving forward. You can watch this below.

Unreal is celebrating student success in the Spring 2020 Student Showcase

Are you a student working in Unreal? We are seeking even more outstanding content from students to highlight in our Fall 2020 Student Showcase! Submit your project now for a chance to be featured.

Read more here

New 2D mocap system from Reallusion elevates 2D animation

The first complete 2D animation system for live performance and motion capture is now a reality, thanks to Reallusion: the company announced the release of 2D Motion LIVE for Cartoon Animator.

Read more here

A visual history of 3ds Max

DO YOU REMEMBER WHICH VERSION YOU FIRST TRIED?

Autodesk’s 3ds Max is celebrating its 30th anniversary this year. The 3D modeling, animation and VFX tool has been through a number of incarnations – you might also know it as 3D Studio or 3D Studio MAX.

As I did for Nuke, I thought it would be fun to run down a history of 3ds Max in visual form, including both videos and imagery from the past three decades.

Read and watch here

Unreal - Featured free Marketplace content - June 2020

Activate your flux capacitors... because the original slate of free Marketplace content is BACK! Download the inaugural products now + new free bonus content from the contributors who helped start it all!

Missed the first round of freebies? We’re unvaulting all of the original free content, plus more effects, landscapes, and props from the original contributors to add to your projects!

Read more here

I am obsessed with this love-letter to visual effects

What happens when a special effect goes out-of-date?

I have to admit something. When I started writing about visual effects, I once ignorantly thought that I was one of the only people in the world really, truly obsessed with the industry. I was so wrong. I have, of course, been excited to meet – online and in-person – lots of other people who are just as fanatical.

Read more here

How does a High School Student Learn VFX?

Kavi Dey is a 15-year-old High School student with a love of Visual Effects, and all other things computer related. A lack of money and access to hardware didn't stop her from setting off to create some amazing shots with Houdini Software. So how did she do all this with relatively limited resources learn to create visual effects?

Read more here

How this coding language can make you a better 3d artist

Being proficient with a coding language when working in games and visual effects is one of the smartest moves you can make. Coding languages are not just for development teams and technical directors, they are for "creative" artists too. Not only will they make you work faster, but being able to write simple scripts can help production teams and make people want you on their teams.

Read more here

Wacom & Framestore: an outstanding collaboration

What does one of the best studios in the world have to do with Wacom?

Framestore is home to a collective of visionaries working across film, advertising and content. Their work and skillset is wide-ranging, thanks to a pool of 2400 talented artists and producers in offices across the globe.

Known globally for our visual effects, Framestore has a proud history creating extraordinary images and scenes for some of Hollywood’s biggest pictures, collecting every possible industry award along the way.

Drawing

Have you tried life drawing? If you have, you probably know its pretty tricky to get things like perspective and light right straight away. This is a video series by 'Love Life Drawing' on training your eyes on the key principals of this using real life examples. Theres lots more free courses on life drawing here.