Unit 1: Structure, Function and Information Processing of Plants and Animals
This unit will cover animal and plant classifications, animal and plant parts, animal and plant growth and survival and animal communication. Children will…
learn about offspring, parents and inherited traits of animals through pictures and observation
learn about and recreate the lifecycle of a plant
learn the parts of a seed by dissecting a lima bean
label and write about the parts of a plant
learn and conduct experiments about external body parts of animals (eyes, feet, beaks) and how these help each species survive
learn about the different animal classifications (mammals, birds, amphibians, fish, insects and reptiles) and the characteristics of each group
learn how and why animals communicate
Unit 2: Space
This unit will cover the patterns of the sun, moon and Earth, day and night, moon phases and seasons. Stars, planets and space exploration will also be covered. Children will learn…
that the sun is a star
about the rotation of the earth and how this creates day and night through demonstration
how the orbit of the earth relates to the seasons
about things in the night sky such as stars, planets, and constellations
about space exploration including the moon, astronauts, and rockets
Unit 3: Sound and Light
Children will use inquiry, observation and exploration to understand sound and light energy. Children will learn…
how vibrations cause sound through experimentation
how to measure sound and how sound travels
how vibrations help us communicate
about light waves
what light travels through(transparent, translucent, opaque)
how light makes shadows and reflections
how we use light to communicate
Engineering and Design (throughout)
The children will…
ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through a new object or tool
develop a sketch or model to illustrate how the shape of an object helps it function to solve a problem
analyze data by testing two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs